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Randomization and level design in the future of Diablo 3
Creating good random map generators is a difficult task in video games, and something we’ve seen done with relative success in all of the Diablo games. Diablo 1 had four dungeon types with quite different maps for each area, though all were just big squares with different arrangements of the pieces within them. (The Hellfire […]
The Diablo 3 Podcast #154: Torment 7-10 and Grift Exploits
This episode of the Diablo Podcast covers Greater Rift exploits and their ramifications, fans opinions on the most-needed Gambling fixes, if the game needs Torment 7-10, and what keeps you playing when gear upgrades are done? Featuring Amedon, N3rdwards, and Flux Click through for approximate segment starting times: Amedon and N3rdwords. 0:30 — Intro to […]

Diablo 3 “Ask the Devs” Round 1: Patch 1.0.7 has begun

Posted 29 Jan 2013 by

As reported last week Blizzard are embarking on a series of question and answer sessions that invite the community to ask questions on a particular topic and to also vote on questions to determine which the developers will answer.

The first round is to be on DiabloWikiPatch 1.0.7 and the thread is now open for your questions. Remember it’s the first 500 questions and then the thread get locked, so don’t dally.

Note: If you pose a question, let us know in the comments as people may wish to vote it up for you and don’t forget the direct link. I ain’t scrolling through 500 posts to dig up little Jimmy’s burning question.