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Vote: The Biggest Current Issues with Diablo 3?
Checking the blue tracker today and a reply from Lylirra caught my eye. I thought it would make a good topic for a vote, so I read over the first ten pages, tabulating how often specific complaints came up. Of course more replies treated the “single biggest issue” part like old people treat the “ten […]
The Diablo 3 Podcast #149: Legendary Gems I/II
Everything about Legendary Gems in this two-part show. LGem basics, how they’re found and upgraded, why they are so awesome, and then detailed discussion of the best builds, upgrade values, and uses for every gem. Featuring Katniss, Ynzerg, and Flux. Due to the amount of content to cover, with 14 legendary gems, this show is […]

Diablo 3 Artwork: Characters and Monsters

Posted 27 Jan 2013 by

Early Barb concept.

Early Barb concept.

Fmulder waved his magic Google wand and found another batch of cool new Diablo 3 Artwork. These are official looking images releases that show off the 3D render look and some concept art for various monsters and characters.

The texturing and modelling all seems to be by DiabloWikiAnthony Rivero, and there are nice looks at concept art, final skins, and various close-up views of the components of the Witch Doctor and Barbarian.

You can see all of them (in huge size/quality) in the Diablo 3 Artwork: Character gallery, or click the thumbs below. (Some of which aren’t full size since the images are so big they don’t work well in this news image viewing script.)


There are six new monster artworks in the same style as the above Character pieces. Click the thumbs to view them here, but check into the Monster Art Gallery for the giant HQ images. You see an amazing amount of detail on those; stuff you can never notice in the game where they’re smaller, moving quickly, obscured by explosions of light, etc. I had no idea Quill Rats looked that cool.


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