Moldran has created a video history of Diablo I and Diablo II, with game visuals and narration of events. It touches briefly on the developers and ARPGs in general, but focuses mostly on the games and gameplay, including memorable game encounters like The Butcher and the Secret Cow Level, but also the major problems like […]
This episode of the Diablo Podcast covers Greater Rift exploits and their ramifications, fans opinions on the most-needed Gambling fixes, if the game needs Torment 7-10, and what keeps you playing when gear upgrades are done? Featuring Amedon, N3rdwards, and Flux Click through for approximate segment starting times: Amedon and N3rdwords. 0:30 — Intro to […]
- Anything Goes D2 Lounge!
- RoS: How are you Witch Doctors doing?
- 1.10 Grail Status Tables (4-5-2005)
- BobCox2's OTF Taco and Burrito bar - The Cause of…
- Skill-less tournament (3rd edition)
- Matriarch FBTheI, Blizzball Sorceress (Exceptional…
- Design a Diablo 3 Legendary Item at Blizzcon 2014
- BlizzCon 2014
- The Amazon Territory -- Off Topic
- Returning player looking for future pvp partners
- A "Could Be Useful" Amulet - Item Find Thread August…
- Gift of Ramaladni Drop Rates Decoded
Diablo 3 Artwork: Characters and MonstersPosted 27 Jan 2013 by
The texturing and modelling all seems to be by Anthony Rivero, and there are nice looks at concept art, final skins, and various close-up views of the components of the Witch Doctor and Barbarian.
You can see all of them (in huge size/quality) in the Diablo 3 Artwork: Character gallery, or click the thumbs below. (Some of which aren’t full size since the images are so big they don’t work well in this news image viewing script.)
There are six new monster artworks in the same style as the above Character pieces. Click the thumbs to view them here, but check into the Monster Art Gallery for the giant HQ images. You see an amazing amount of detail on those; stuff you can never notice in the game where they’re smaller, moving quickly, obscured by explosions of light, etc. I had no idea Quill Rats looked that cool.