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Diablo 3 Podcast #163: Season Two and Patch 2.2.0
Season Two, week one in review, plus Patch 2.2.0 preview debate: more six-piece item sets, new goblin types, new bounties and exploration mode, plus Diablo 3 “first world problems.” Featuring Wolfpaq, Muggs, and Flux. Click through for approximate segment starting times and related links:
The Diablo 3 Podcast #161: Season Two Pre-Game Show
Reaper of Souls Season Two is upon us! How best to reach 70 and beyond, which of the new Season Two Legendary Items are intriguing, and more. Plus a bonus debate on the controversial Realm of Trials. Show features Wolfpaq, N3rdwards, and Flux, plus bonus first time guests Tyr, Master X, and m0uikkai. This show […]

Diablo 3 Artwork: Characters and Monsters

Posted 27 Jan 2013 by

Early Barb concept.

Early Barb concept.

Fmulder waved his magic Google wand and found another batch of cool new Diablo 3 Artwork. These are official looking images releases that show off the 3D render look and some concept art for various monsters and characters.

The texturing and modelling all seems to be by DiabloWikiAnthony Rivero, and there are nice looks at concept art, final skins, and various close-up views of the components of the Witch Doctor and Barbarian.

You can see all of them (in huge size/quality) in the Diablo 3 Artwork: Character gallery, or click the thumbs below. (Some of which aren’t full size since the images are so big they don’t work well in this news image viewing script.)


There are six new monster artworks in the same style as the above Character pieces. Click the thumbs to view them here, but check into the Monster Art Gallery for the giant HQ images. You see an amazing amount of detail on those; stuff you can never notice in the game where they’re smaller, moving quickly, obscured by explosions of light, etc. I had no idea Quill Rats looked that cool.


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