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Guide: Legendary Gems

legendary gems guideLegendary Gems were first officially revealed in the Patch 2.1 preview blog back in June of this year.   They will be added to Reaper of Souls in Patch 2.1, and are currently undergoing testing on the PTR.

The gems add special bonuses when socketed in rings and amulets (only on Characters and not on Followers), and can be upgraded in power via DiabloWikiUrshi, the NPC who appears after Greater Rifts are cleared.

While the developers are calling them “legendary gems” these socketables have nothing in common with regular DiabloWikigems in stats or appearance, and are more analogous to the Rainbow Facet unique jewels of Diablo 2. The main difference in Diablo 3 is that these gems can only be socketed in jewelry, and the way the gems can be upgraded to improve their functions over time.

Legendary Gems Listing

While the Legendary Gems are still undergoing development on the DiabloWikiPTR, their stats and bonuses are changing constantly. A major revision was created on July 15, 2014 with new or upgraded stats for almost every gem. The following are the most current details about Legendary Gems.


DiabloWikiBane of the Powerful
bane of the powerful
  • Gain 30% increased damage for 20 seconds after killing an elite pack.
  • Upgrade rank grants: +1 second buff duration.
  • Rank 50 unlocks: Gain 20% bonus damage to elites.
DiabloWikiBane of the Trapped
bane of the trapped
  • Increase damage against enemies under control-impairing effects by 20%.
  • Upgrade rank grants: +0.5% damage.
  • Rank 50 unlocks: Gain an aura that reduces the movement speed of enemies within 15 yards by 30%.
DiabloWikiBoon of the Hoarder
  • 30% chance on killing an enemy to cause an explosion of gold.
  • Upgrade rank grants: +1% chance on kill.
  • Rank 50 unlocks: Gain 30% increased movement speed for 3 seconds after picking up gold.
  • Increase the Critical Hit Chance of your pets by 20%.
  • Upgrade rank grants: +0.4% Critical Hit Chance. Max +20% upgrade (+40% total).
  • Rank 50 unlocks: Your pets are unkillable.
Bliz Note: As was discussed in another thread, allowing this this gem to rank up to +100% pet Crit would likely cause undesired gearing issues and probably be a little out of line.
DiabloWikiGem of Efficacious Toxin
gem of efficacious toxin
  • Poison all enemies hit for 1000% weapon damage over 10 seconds.
  • Upgrade rank grants: +20% weapon damage over 10 seconds.
  • Rank 50 unlocks: All enemies you poison take 10% increased damage from all sources.
DiabloWikiGogok of Swiftness
 gogok of swiftness
  • 50% chance on hit to gain Swiftness, increasing your Attack Speed by 2% for 3 seconds. This effect stacks up to 10 times.
  • Upgrade rank grants: +1% chance.
  • Rank 50 unlocks: Gain 2% Cooldown Reduction per stack of Swiftness.
 DiabloWikiInvigorating Gemstone
 invigorating gemstone
  • While under any control-impairing effects, reduce all damage taken by 30%.
  • Upgrade rank grants: +1%. Maximum +50% upgrade (80% total).
  • Rank 50 unlocks: Heal for 20% of maximum life when hit by control-impairing effect.
 DiabloWikiMirinae, Teardrop of Starweaver
 Mirinae, Teardrop of Starweaver
  • 15% chance on hit to smite a nearby enemy for 1000% weapon damage as Holy.
  • Upgrade rank grants: +20% weapon damage.
  • Rank 50 unlocks: Smite a nearby enemy every 5 seconds.
  • 30% of all damage taken is instead staggered and dealt to you over 3 seconds.
  • Upgrade rank grants: +0.1 second to the stagger duration.
  • Rank 50 unlocks: 10% chance on kill to clear all staggered damage.
 DiabloWikiPain Enhancer
 Pain Enhancer
  • Critical hits cause the enemy to bleed for 500% weapon damage as Physical over 3 seconds.
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The State of the Monk: Additional follower or future OP class?

state of the monk in diablo 3It’s no surprise that the Monk class has been in need of some love pre 2.1. However with the second iteration of the patch on the PTR that need has not yet been abided. People are still clamoring for more sweeping changes(pun intended).

I was a heavy Monk user pre ROS and took a break with the xpac to delve into my first love(WD) and my new fling(crusader). I returned to the Monk only a few weeks ago and what I found was a shell of what I had left. After suffering for a long time as a WD it was nice when they finally rose to prominence. After a while on the top I wanted a new challenge and set my sights back on my monk, however even this challenge seems to daunting then all that time as a struggling WD. Diablo Forum MVP Druin put together an eloquent look at the myriad issues facing the class:

Hello everyone!

I am back from vacation and I am looking to write up a concise review of where we stand in 2.1.

My plan is to give a quick overview of our major issues then discuss the 2.1 changes and how they affect the various facets of our class.

I will be using this thread to fine-tune what we want to communicate to the devs and then I will make a major “state of monks in 2.1″ thread on the PTR forums to attempt to get some help for our lovely class! :D

1. Current Monk Issues


This is really at the forefront of the monk issues.

Since the release of RoS, monks have been having a tough time with DPS. We have a very limited range of options mostly centering around the skill Exploding Palm. (Un)fortunately EP is being changed as it breaks greater rifts (along with Rimeheart and Furnace) so our only source of widely competitive damage is going away. This leaves monks in a pretty bad spot.

Our spenders do very little damage (I mean VERY little) relative to their cost and our generators are used more as proc-vehicles for Odyn Son, Thunderfury, Shard of Hate and Rime/Furnace more than as sources of damage themselves. This leaves us with our 6pc Raiment of 1000 Storms which makes DS proc a 3000% weapon damage attack on cast. 3000% damage is a lot and it scales with lightning damage gear but DS has a flat-immutable 6 second cooldown. This can be mitigated to some extent by using Jawbreaker to give “free” dashing strike charges but that interaction is quite clunky.

Basically, monks will be forced into a clunky, hard-to-use situationally terrible Storm-breaker set in order to compete with other classes in damage. If they don’t want to use this mechanic, they will do very poor damage.


Next on the list is our ability to survive. This is a more controversial topic with some finding survival to be quite easy and many others finding it to be quite hard. In 2.1 with the change from dex giving dodge to dex giving armor and the change from OWE to Harmony, many monks who had minor synergy with OWE will see a minor tankiness boost. (my Raiment set for example)
On the other hand, monk who are deeply invested into OWE will see a major tankiness loss. (my Shatter-palm set). In either case, both types of monks probably have a lot of trouble living in T6 without 2x Unity or the constant dashing from Storm-breaker. Why is this? Because monks have to face-tank so much stuff.

Our primary source of resource generation comes from skills that require you to be up-close and personal with mobs which means a lot of damage can’t be avoided. To compensate for this, end-game monks are forced to take defensive passives (Harmony) defensive skills (Epiphany-shroud / Serenity / Inner Sanc / Blinding Flash) and CDR in basically every single spec. This is extremely limiting to the monk playstyle though arguably less of a problem than the DPS as the defensive skill/CDR solution does exist.

Additionally, sustain is nearly non-existent. LoH requires primary affixes which takes away from our already terrible DPS, LPS is the same, LPSS both takes primary affixes AND is extremely poor and Globes took a pretty big hit in 2.1. Monks actually have access to healing skills but, for some reason, they are tuned to be SO weak that they are essentially non-existent.

Resource Management

This is a more fundamental problem than the other two issues. Mere number tweaks would likely not result in this issue being resolved.

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Concerned Diablo 3 Farmer Interviewed on Economy, Bots and More

Posted 7 Jun 2012 by

An intersting interview with an alleged Chinese gold farmer who is making around 4 milion gold an hour using bots has appeared today. It’s a pretty slow interview due to a translation service being used, but according to the farmer the current level of botting and farming will completely destroy the economy.

In the interview, the farmer mentions that there are at least 10,000 accounts currently farming in the game. These accounts are leveled to Inferno and then set to work on farming. They are taking around 2 days to take the accounts to Inferno running 24 hours a day and he goes on to say that Blizzard are not banning the accounts even though they are active 24/7. He/she thinks this is because Blizzard will be making money eventually from the RMAH and the farming will be allowed to carry on.  A bit of a bold statement, one which I can’t really buy into.

You can watch the interview after the break where I have also given more of a breakdown on the interview contents.

Below the video is a full transcript also (thanks to Elly for enduring the video and transcribing that).

The farmers are saving as much as possible before the RMAH opens so as to flood the market on launch and are set to undercut everyone with a flood of gold/items so that the market will become “usesless”.  Legendary items will cost so little that the market value of everything else will be so small. The farmer is also concerned about the increase to drop rates which could make the problem even worse.

The farmer rather oddly states that  Blizzard need to update Warden even though the farmers are supposedly using an “undetected method” for their bots. He also thinks that Blizzard are unlikely to stop these bots for around 2/3 months.

Currently farmers are selling their gold on third party sites to help fund the activities. They are using stolen credit cards and Paypal accounts to buy accounts and the farmer claims there is a bug in the  Blizzard Europe store which is allowing them get more accounts setup.

Regarding the current spate of account hacks, the farmer says that the accounts are not being hacked at Blizzard who he says are “bullet-proof”, but rather people’s accounts on forums, facebook and other social media, and not necessarily through fishing.

While we don’t know the exact source of who the farmer is or why he/she has come forward now to do an interview, many of the comments cover things we do know and I am sure Blizzard too are well aware of. The prevention of bots must be treated as a priority by Blizzard to hamper the farmers and prevent the economy going down the pan.


  • This video has been archived in Diablo3.TV.


Full Transcript


Markedragon (MeD): We have today a professional Diablo 3 Farmer and he is going to give us some information about what’s going on in the industry of farming and what his concerns are. Can you start by telling us what is it you do?

Farmer: I run bots and make gold

MeD: Do you do this for a living? Is this a full time job?

Farmer: Sell it for profit, yes.

MeD: You told me that you’re using a lot of accounts to make th egold. How many accounts are you using?

Farmer: 100

MeD: With your botting, how much gold are you actually producing with those 100 accounts?

Farmer: 300,000 an hour, per account.

MeD: So does that mean 3 million an hour or 300 million an hour, no wait, that would be 30 million an hour?

Farmer: 100 accounts are actually 200 accounts

MeD: Ok, so while you’re running this, what I’m trying to get at is how much gold you are producing….

Farmer: I play on the EU and US at the same time.

MeD: Oh I see. So you can use the accounts on both at the same time. That’s interesting. Why is it that you wanted to do this interview?

Farmer: I’m a fan and wanted to get rid of this.

MeD: What do you mean by get rid of this? You want to share this information so this activity stops?

Farmer: Nah. But to make sure people know what’s going on?

MeD: How about you tell me what is going on that you want to share?

Farmer: The economy is getting destroyed.

MeD: So hyper-inflation?

Farmer: Gold prices dropped by half in one day.

MeD: Where are gold prices right now?

Farmer: Around $12 on EU. I sell as wholesaler though.

MeD: There’s a lot of money in this, is that correct?

Farmer: yeah, a lot

MeD: You want to expose something here to help Blizzard put a stop to what is going on. Can you tell us more about that?

Farmer: Don’t buy gold from Chinese.

MeD: Are you a Chinese Farmer?

Farmer: Yes.

MeD: Why you would say not to buy the gold. ARe you talking about it should not be done through the auction house?

Farmer: Yeah, sure. That is Blizzard controlled.

MeD: It’s still nto going to stop the hyer-inflation. In fact as a lot of gold becomes available it will conteinually go down in value.

Farmer: I wanted to point out that Blizzard should make more sinks and higher fees according to prices.

MeD: Just like in a real world economy there is inflation. Basically when money is more plentiful the prices go up and so you’re thinking that prices should adjustin game?

Farmer: Correct, yes.

MeD: Doesn’t it at some point become ridiculous? I recently got a piece of money from Mexico that was a bill that was a million peso, the inflation there is out of control that there is even a million peso bill. I guess it just devalues gold and raises the cost of items. What is an example of something that has not gone changed in price in the game that you think should be going up because there’s more gold in the game?

Farmer: Legendaries

MeD: The legendaries are staying at the same price and you believe they should be going up?

Farmer: Yeah. I believe it might be a viable investment.

MeD: What you’re worried about how many dollars you can make. Is that correct?

Farmer: Yeah. I want small ones gone.

MeD: As a professional Farmer I’m sure that you know other professional Farmers. Can you tell me how many professional Farmers you think are working on Diablo 3?

Farmer: 10,000 account currently

MeD: But how many Farmers is that? I mean are you able to control 10,000 accounts or is this multiple people?

Farmer: Multiple people. Ordinary people.

MeD: We’re going to stay away from the ordinary people information. We don’t want to give away things that could harm the game. What we want to do with this interview is see how we can point out some things that Blizzard can address to get more of a handle on this. What is it you are doing with these accounts to make the money in game?

Farmer: They are leveled to Inferno. Then they are farming

MeD: So they just go through and grind and bring stuff back to the auction house and sell it or just collect the gold.

Farmer: yeah.

MeD: How long does it take to get an account to inferno?

Farmer: Two days.

MeD: That’s not very long. Do you run them 24 hours a day?

Farmer: Yeah.

MeD: I wonder why Blizzard would take a look at accounts that are running 24 hours a day because they would know they are not human. Do your accounts get banned?

Farmer: No, not at all. Blizzard make money too.

MeD: They may make money as well, but I suspect…once the account is purchased how is it they make money?

Farmer: Through the Real Money Auction House

MeD: That has not started yet. Is that correct?

Farmer: Yeah but people are saving gold and stuff.

MeD: Well the day the market opens I imagine that we are going to see a lot of people and being very disappointed in the price they are getting. Because if everyone is saving their gold and items the market will be flooded that day. Would you agree?

Farmer: People will sell billions of gold, under cutting, especially the Chinese. If the prices go down so much everything gets useless.

MeD: They can go down so much that it becomes not worth your time to do the farming. Is that correct?

Farmer: If Legendary costs $10 everything else costs very little.

MeD: Besides Blizzard raising the prices of items in game, what other suggestions do you have to help curb this problem?

Farmer: They are increasing the drop rates and such right now. It will increase the issue.

MeD: In MMOs, I don’t know about in something like Diablo, it’s a little bit different from a MMO it is very common for a couple of things to happen. One of those is that in the beginning it is very difficult to play the game and very few people succeed in getting the high levels early. As the game matures they make it easier and easier to reach those high levels because I believe that’s what the majority of people what. By increasing the drop rate they are basically giving players what they need and want. Why should players not get what they need and want, why should we pay attention to what you, as a Farmer, wants with the economy?

Farmer: They should update Warden then.

MeD: When Warden updates do you have trouble with your bots, do they stop functioning?

Farmer: No, not at all

MeD: Are you a programmer of bots or just use them?

Farmer: I program and manage.

MeD: Are you reading the data streams, is that how you know where to point stuff on the game or are you using some other method that Warden can’t detect?

Farmer: They can catch everything if they want but it’s an undetected method.

MeD: So are you saying it’s just currently something they haven’t caught on to yet or you don’t think they will be able to catch on to it?

Farmer: Yeah, maybe in two to threee months.

MeD: As a programmer are you making this for multiple people or are you just keeping this in house for yourself?

Farmer: I program scripts.

MeD: Do you believe that there is going to be even more botters coming in that will even further saturate the market?

Farmer: Yeah.

MeD: How do you plan to make money on this? I know you are going sell gold on the RMAH, do you actually think you’ll make enough to make a living?

Farmer: Yeah of course. If I don’t then Blizzard failed their game.

MeD: Interesting way of looking at it. Do you have any staff working for you?

Farmer: I work with some others.

MeD: So you just pay yourself or you guys work as a group?

Farmer: We are not taking much pay, we are saving gold.

MeD: You are going to try to do this legit, which I applaud, but currently you are selling gold on the grey market, is that correct?

Farmer: Yeah as a bonus.

MeD: Even though that’s a violation of the Terms of Service of the game you are willing to take that chance to make the money?

Farmer: What risks?

MeD: I guess the risks are that you buy all these accounts and then they get banned before you can make enough money to cover the costs of the accounts?

Farmer: Well, Warden is not so good right now.

MeD: The cost of the game in the US is about $60 and if you say you have about 100 accounts running, so you’ve made about a $6,000 investment?

Farmer: Yeah, something like that. There are ways to get Diablo 3 for free.

MeD: For free. Would that be by hacking other player’s accounts?

Farmer: They are very illegal but we don’t do that. It’s mostly hacking and carting.

MeD: With carting you are using stolen Paypal accounts and stolen credit cards to make purchases of new account codes and then you use the accounts that way?

Farmer: There is a bug in Blizzard’s store with Euro banks. Also, yes, stolen credit cards. We don’t do that.

MeD: Do you buy accounts from other people who do do that?

Farmer: No, we purchase the CD kuys(?) We wanted to (inaudible as the interviewer’s phone went. At 23:29 point).

MeD: Do you have any information on the account hacking that people are reporting even with having the authenticator?

Farmer: Yeah, I know everything about that.

MeD: Would you be willing to share that information with us?

Farmer: They don’t hack the computers, the passwords.

MeD: When you say they don’t hack the computers, they don’t have the player’s computers or they don’t hack Blizzard’s computers?

Farmer: They hack forums and such and take the same email and password and test it on Blizzard.

MeD: That’s what I thought. And that is testament to all of you guys out there who are using the same email and password for forums and such for your game.

Farmer: If they have 1 million stolen emails and passwords they might get 1% to 10%

MeD: What type of websites are targets for this?

Farmer: Diablo websites or Blizzard in general.

MeD: So you are talking about Diablo fansites that have forums that you know have been succesfully hacked these and get the log ins and passwords.

Farmer: Yeah, correct, it’s easy.

MeD: And in the forums of BLizzard are you able to get anything out of there?

Farmer: No. Blizzard is bullet proof, logically.

MeD: I ran forums quite a while ago and we had 130k+ members and we had issues with hack attempts at our forum accounts quite often. We were very puzzled about it. There was one time when they got everyone’s log in and password but they didn’t log into anyone’s forum account. Do you suppose that when they got into our forums do you think they were just looking to match up

Farmer: Yeah. They used it to try on people, mail and Blizzard and such. It’s called combo.

MeD: Is that a mispronunciation of your program or is that what it’s actually called?

Farmer: Nah. It’s made to make combo lists.

MeD: We reset everyone’s password, we did that for them. We were worried they were trying to hack into the forum accounts. This was many years ago by the way. What I didn’t realise then but I’m realising now is that this was all about accessing the game accounts and it had nothing to do with our forums. I bet that alot of these forums that are getting compromised are getting compromised over and over again. Would you say that is correct?

Farmer: Yeah and Paypal and banks, Facebook and so forth and small percent Russian spammers.

MeD: They are testing this against multiple things, they are not just testing this against Diablo account they also test against Paypal and their bank log ins.

Farmer: They test it against everything and sell it.

MeD: How much do they sell these for?

Farmer: It depends on what’s on them.

MeD: 10c an account, $10 an account? Do you know the range there?

Farmer: ??? Doesn’t sell.

MeD: So let’s get back to the Diablo economy? Is there anything else you can share about that, about what Blizzard can do to help there from being hyer-inflation?

Farmer: Increase sinks and prevent botters? And fix farming spots and exploits.

MeD: Do you think Blizzard know about these exploits or are they unknown things that just keep getting exploited.

Farmer: Yeah they know about it all. It’s all over Youtube.

MeD: So there are plenty of videos showing how to do these exploits?

Farmer: Yeah, we are just automating them.

MeD: What happens to you if all your accounts get banned? You just buy more accounts?

Farmer: Just buy new ones and fix the problems.

MeD: So for Farmers it’s worth to spend another $6k, buy another 100 accounts and start over again?

Farmer: Yeah, so many players.

MeD: Is there anything else you’d like bring up at this interview?

Farmer: I’m good.

MeD: What I don’t understand is that you are advocating that Blizzard work against botters and you are a botter but you think you’ll be able to survive if they keep finding you?

Farmer: Yeah. But I bypass the small ones.

MeD: What are small ones?

Farmer: They are little fish who use m???? and injections they are easily detected.

MeD: Oh I see by Warden. So you have so much faith in your method that you are not detectable?

Farmer: I believe it will be profitable before they patch Warden.

Interesting (depressing?) that this guy hopes Blizzard turns up their security from the current minimal level, since he thinks that will take out the amateur botters but won’t effect an expert like him. Thus removing much of his competition and helping to keep gold prices higher.

Tagged As: , , , | Categories: Auction House, Diablo 3 Hacks, Economy