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Character Names To Remain Irrelevant in Diablo III

Posted 9 May 2012 by

During the beta we saw a lot of negative fan feedback about the fact that you hardly ever see the name of your character in Diablo III. It displays in the character selection screen, and sort of in the chat, but on the Friends List and in game, where you’ll spend 99% of your time on Battle.net, you only ever see the BattleTag for yourself and other players.

Fans basked in a ray of hope back in March when Bashiok said that changes would be made before the final game to make character names more visible.

You’ve been heard! There’s a clean up pass coming for BattleTag in the near-ish future that should resolve most of the issues with a BattleTag being displayed instead of a character name, or a character name not being displayed at all. I think it may also line up with some fixes for BattleTags here on the forums. Although I’ll still think of you all as my little D3BETA’s… *sniff*

BattleTag is still intended to be your big overarching account-wide identifier that will follow you from Blizzard game to Blizzard game, but individual character identity is still obviously very important.

Sadly, word comes today that he was mistaken.

Will it be possible to see only “Barbaros, Level 6 Barbarian, in a Public Game?”
Lylirra: Not really? While you’ll be able to see your own character name (and while there will be situations when other players can see your character’s name, too), your BattleTag nickname will be your primary form of identification. It’s what players will see both in Public Games and most prominently in the friends list.

Lylirra, can we get some clarification on where character names show up vs. Battletag?
Sure thing! When Diablo III launches, your character name will be visible to you in a variety of locations including the character selection screen and game menu. For other players, your character’s name will only appear within your player profile, as hover text the friends list, and when your character participates in quest dialog. In every other context, your BattleTag will be shown.

Bashiok: To reiterate what Lylirra said, this is the initial implementation and we’re very open to feedback once the game launches and everyone has had more time to mess around with things. Just hold up, give it a chance, and then let us know how it’s working out for you after release.

Terrible decision. I guess instead of coming up with a creative name for each of my characters, I’ll instead randomly smash my keyboard with my fist to generate a name.
Bashiok: Character names will still be displayed in a number of locations, and more to come, including the website. I’d highly recommend you not do that.

We were getting some fan rage about this issue even before this whole thread today, and I doubt the explanations of the CMs will do much to calm players who miss being able to establish a sort of identity for each of their characters. In Diablo III, you are your account, so make a new BattleTag to attach your copy of D3 to and give it a great name, or use your one time BattleTag change to come up with something cool, since that’s what other D3 players are going to know you as.

Click through to read the whole thread, which started with an official announcement and included some SC2 and WoW-related stuff I didn’t quote above.

The full thread:

We recently updated the BattleTag FAQ and Battle.net website to include updated information about the BattleTag™ system, including how the system will work once Diablo III is released, what StarCraft II and World of Warcraft players will see when chatting with their BattleTag nicknames, and our future plans for the service.

Create Your BattleTag

If you haven’t yet created a BattleTag, be sure to check out these resources and set up your BattleTag nickname as soon as possible, as it will be required to play Diablo III. You can quickly create your BattleTag or use your one free BattleTag change here: https://us.battle.net/account/management/battletag-create.html

Cross-Game Chat

Please note that while BattleTag-based cross-game chat will be supported in both StarCraft II and World of Warcraft at the launch of Diablo III, you will only have the ability to send and accept BattleTag friend requests when logged in to Diablo III. This means that in order to chat with a friend in StarCraft II or World of Warcraft using your BattleTag ID, you must first send or accept a BattleTag friend request in Diablo III. We’ll be adding in the ability to send and accept BattleTag friend requests in StarCraft II and World of Warcraft in the future.

For more information about BattleTags, be sure to check out the FAQ and website page linked above. We’ll have more details to share as development continues, so stay tuned!

Will there be a character specific or Diablo III specific friendslist as well, or is BattleTag the only way to add friends in Diablo III?
There will only be two levels of friendships in Diablo III when the game launches: Real ID friends and BattleTag friends. Character-level friendships like you have in World of Warcraft won’t exist in Diablo III, so if you want to another player as a friend, you’ll need to add them as a BattleTag friend or a Real ID friend.

Will it be possible to see only “Barbaros, Level 6 Barbarian, in a Public Game?”
Not really? While you’ll be able to see your own character name (and while there will be situations when other players can see your character’s name, too), your BattleTag nickname will be your primary form of identification. It’s what players will see both in Public Games and most prominently in the friends list.

Hope that answers your questions!

im sure its just a small bit of confusing text there but you really mean

“We’ll be adding in the ability to send BattleTag friend requests in StarCraft II and World of Warcraft in the future.”

right?
Nope! The original sentence is correct. Currently, you can only create BattleTag friendships while logged into Diablo III. This includes both sending requests and accepting them.

In the future, we’ll be opening up the ability for players to send and accept BattleTag requests in StarCraft II and World of Warcraft. When that functionality is added, we’ll be sure to provide more information on how the whole process will work, including what things will look like from the UI side and how BattleTag will integrate into Real ID and other existing chat systems.

So you HAVE to have a Battle Tag in order to play Diablo 3, but my question is, do I HAVE to use my “free change” that they gave everyone?
Nope! The name change is completely optional. It’s there for you if you need it.

Or can I just keep the one I have now?
Yup!

Will I be able to play Diablo3 with my current Battle Tag?
Absolutely!

Lylirra, can we get some clarification on where character names show up vs. Battletag?
Sure thing! When Diablo III launches, your character name will be visible to you in a variety of locations including the character selection screen and game menu. For other players, your character’s name will only appear within your player profile, as hover text the friends list, and when your character participates in quest dialog. In every other context, your BattleTag will be shown.

Also, just to clarify, your BattleTag identifier (the numbers appended to the end of your BattleTag nickname) will only be visible in the “Add Friend” dialog and on a player’s profile page. When you’re just playing normally in a group, your BattleTag nickname should display.

So Bashiok basically lied then?
No, but we did miscommunicate, and that’s our bad.

To help clear up that confusion, the current design is something we feel pretty confident in. Even after carefully reviewing all of your feedback and analyzing the pros and cons of the system, we found that BattleTags are a better way (overall) to personally identify individuals from game to game, even if they change characters.

It helps players build up street cred, or even the opposite type of experiences where you’d want to avoid another player entirely — something that would only be possible with an account-wide nickname. As a result, we felt that confusing BattleTags with character names in Diablo III was detrimental to those types of benefits.

We know that some of you may disagree with that approach, and that’s totally fine. We just encourage you to give BattleTags a chance when Diablo III releases so you can see how the system works in the actual game environment. You might find that you actually like it! Or, you might not, and we’d love to hear your feedback either way. :)

No, but we did miscommunicate, and that’s our bad.
Specifically mine. Sorry. :

To reiterate what Lylirra said, this is the initial implementation and we’re very open to feedback once the game launches and everyone has had more time to mess around with things. Just hold up, give it a chance, and then let us know how it’s working out for you after release.

Terrible decision.

I guess instead of coming up with a creative name for each of my characters, I’ll instead randomly smash my keyboard with my fist to generate a name.
Character names will still be displayed in a number of locations, and more to come, including the website. I’d highly recommend you not do that.


Tagged As: | Categories: Bashiok, Battle.net, Blue Posts, Controversy, Lylirra, Real ID