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Diablo 3 Podcast #146: Patch 2.1, Story, and Blizzcon D3X2?

Lots on this show, including PTR Patch 2.1′s big changes, legendary item buffs, Paragon 1000 achieved, the Stash space emergency and micro-transactions, Diablo 3′s story and “demon soul hooks,” and Blizzcon 2014 Diablo 3 expansion announcement expectations. Featuring Flux, N3rdwords and Neinball.

Approximate topic starting times:

  • 2:30 — Paragon 1000 has been achieved. Does everyone have amazement?
  • 5:00 — Seasons and Patch 2.1 should go live simultaneously?
  • 11:00 — Legendary item buffs on the PTR. Looking forward to new items when 2.1 goes live, since Blizzard doesn’t hate the Monk (currently). Hydra build rules, but intentionally bugged on PTR?
  • 18:30 — Story implications of the Black Soulstone and why Diablo is free in Prime Evil form. Adria setting “demon soul hooks” is obviously a metcon, but is it parsimonious with the larger story/lore/plot? Both guests surprisingly say yes.
  • 27:00 — Is Diablo 3 + expansion packs self-contained? Will Diablo 4 be set a week later just continuing the same story? Or a totally new story, set centuries earlier or later?
  • 37:30 — Stash space insufficient = biggest problem in Diablo 3? One guest disagrees.
  • 40:00 — Most fans accept micro-transactions these days. Why isn’t Blizzard selling more stash tabs yet? Votes have shown most fans would accept this.
  • 47:30 — Diablo 3 expansion #2 announced at Blizzcon later this year? Everyone votes yes, though tentatively.
  • 52:00 — There are a lot of Blizzard games out and/or under development. Busiest days ever in Irvine?
  • 54:00 — Bonus secret trick to guarantee Greed’s Domain entrance?!?

  • The Diablo 3 Podcast Episode Guide in provides links to every show, plus quick summaries.

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    How Diablo 3 Auction House Botters Got Rich

    news-d3ah-botters-richFascinating and very long article by a self-confessed Diablo 3 Auction House botter, talking about how he made over 100k Euros in a year, entirely through buying low and selling high on the AH and RMAH. The article is huge and goes into great detail about everything, including the scripts he used, the multiple machines he had running, and how easy it was to avoid Blizzard’s very lacking anti-botting measures.

    The botter’s first attempts were by using a very simple script to scan Auction House listings, one item at a time, and automatically buy ones with stats that exceeded his set parameters, and with a price below his maximum value. This required him to know which items were powerful, what the best stats on them were, how much they’d sell for on the RMAH, etc. It took a lot of work and daily updates to the search scripts, but with millions of players using the AH, many of them without a clue about the actual value of their items, it was shooting fish in a barrel.

    I remember in these months I used to search a lot for rare rings or rare amulets. What still comes to my mind is a criteria searching for rare amulets with more than 7 critical hit chance and more than 50 critical hit damage and buying any that cost below 1 or 2 million gold. I sold amulets with these criteria on the RMAH (Real Money Auction House), for tens and sometimes even 100+ euros. Stuff like 7+ crit chance, 50+ crit damage and a high main stat like strength or intelligence + vitality was considered pretty good back then. Trifectas ( crit chance + crit damage + increased attack speed) was even more rare and expensive.

    Another popular thing I remember botting the old fashioned way was Chantodo’s force wizard sources. These were great because almost no one seemed to know that the property “Arcane power on critical hit” was actually rare and very valuable. So you could just adjust your bot to search for chantodo’s force sources with arcane power on crit and above a specific damage, choose the minimum price under which the bot would buy any item it found, and you were good to go.

    That was the very earliest version of the system, which was active in late 2012. The technology was quickly improved and with better coding his bot became able to search many types of items at once, all with different selected stats and minimum values in them, with different pricing criteria, and he figured ways to keep it refreshing constantly, so it would scan literally every single gold item sale that appeared within seconds of it going on the market.

    On January 1st I started selling those sweet sweet presents. And the results were staggering. The money started flowing in immediately. Before, I was searching for 1 variation of 1 single item, for example any Mempo of Twilight with Critical Hit Chance, below the price of 1 million gold. Now, I could search for 100 different variations of Mempo of Twilight, plus hundreds of variations of all other worthwhile items. In the first days though, I only had one bot account, which I was using to bot some legendary items in the “armor” category. Even with this small sample of all possible items though, it was soon obvious to me that I had to buy a very powerful PC which could run more than 1 diablo window, and would also search the Auction House which much higher FPS (Frames per second).

    He also made a fortune buying items that people mislisted in gold instead of RMT. That seems impossible, but the article has literally dozens of screenshots of spectacular items listed at 150 or 200 gold, when clearly the seller meant to list them at those prices… in EUROS! And no, the conversion rate of Diablo 3 gold to real money wasn’t exactly 1-to-1…

    First I bought one more account and started using 2 accounts which were botting for legendary Armor. Why another one botting the same subset of items? Take another look at the screenshots above.

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    Blue Posts on Shrines, Whimsyshire, and Attention

    Posted 8 Nov 2012 by

    A fair number of Blue posts today, but mostly just chit chat stuff. Some of that chit chat is worth further debate though, so here are some quotes. First off, a fan asks if anyone still farms DiabloWikiWhimsyshire.

    Does anyone still farm whimshire?
    Lylirra: Whimsyshire is actually one of my favorite places to farm whenever I’m looking to gear up another character, or help out a friend do something similar. It’s nice change of pace (and scenery) and, hey, I get to punch bears in the face. So there’s that.

    As for super serious farming? Nah, not really. It’s definitely not my preferred spot, but it wasn’t really designed to be that. It’s a fun addition to the game, for sure, but not necessarily a core part of it. :)

    This reminds me that I have *still* never done the secret level, despite having all the materials for creating it on a mule since like, June. I blame the small stash in D3; if it was larger I’d still have the cow bell and Leoric’s Ankle and all the other crap in the stash and would see it and be reminded. I use the same technique — leaving the letters in the middle of my kitchen counter — to remember to pay the cable bill in real life.

    Elsewhere, a fan asks about the DiabloWikishrine buffs in Diablo III.

    If you could choose 1 perma-SHRINE buff …
    Vaeflare: If I could choose one Shrine buff to have permanantly, it would be Fleeting. Zoom zoom!

    The blue answer surprises me, since I instantly thought “Frenzied.” And after a moment of contemplation… I still say that. I’m curious how others will reply though, so let’s vote! But first, a reminder what the six types of shrines (two newly added in v1.0.5) do:

  • DiabloWikiEmpowered Shrine – Increases resource regeneration and reduces cooldowns.
  • DiabloWikiEnlightened Shrine – +25% bonus to Experience gain.
  • DiabloWikiFortune Shrine – +25% bonus to Magic Find and Gold Find.
  • DiabloWikiFrenzied Shrine – Increases attack speed and critical damage bonus by 25%.
  • DiabloWikiFleeting Shrine – Increased movement speed and +20 yards to gold and health orb pickup radius.
  • DiabloWikiProtection Shrine – Reduces all damage taken by 25%.
  • The vote asks for your favorite shrine, rather than your favorite for a permanent effect, since I’m more curious about the overall fan opinion.

    Which is your favorite shrine in Diablo III?

    • Fleeting Shrine (Faster run, +pickup radius) (50%, 1,207 Votes)
    • Frenzied Shrine (Faster Attack/Critical Hit) (21%, 510 Votes)
    • Empowered Shrine (Faster regen / shorter cooldowns) (15%, 366 Votes)
    • Fortune Shrine (+25% MF/GF) (5%, 122 Votes)
    • Enlightened Shrine (+25% Exp gain) (5%, 113 Votes)
    • Protection Shrine (Reduces incoming damage by 25%) (2%, 57 Votes)
    • Not sure/no opinion. (2%, 48 Votes)

    Total Voters: 2,423

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    Click through for one more post about where the CMs actually relay fan suggestions to the devs, etc.

    Voice of the forum Blizzard cares, Why?

    Let’s be honest here. 99% of the stuff posted on every forum everywhere is gibberish. Blizzard doesn’t need our suggestions, nor do they care. (and why would they) we have no creditability. We are just an anonymous hoard who can never agree on anything. The forums are here to create a community among players, and to act as a means of first response to bugs, exploits and on going issues. That is it. If you think bliz is going to change something because some people cried about it. WRONG. They are making the decisions based on metrics (or at least should be). Take note to EVERY Blue post ever.

    There has not been one in the single history of the game that went like so.

    “Dear forum member, your suggestion is really something interesting we never thought of. We are going to task the development team on it and see if it’s something that is viable”

    However EVERY blue post EVER goes like this.

    “Dear forum member, your suggestion coincides with something we noticed* that had already been under development. (*Here is where the metrics come in). So and so is unbalanced and agree it needs changing”

    Just like most of you don’t care what 99% of the other posts have to say neither does anybody including blizzard it’s just white noise.

    So you can complain all you want, RD is BAD, RD is GOOD. It doesn’t matter. There are so many conflicting point of views it would be foolish as a company for blizzard to make any decisions based on the voice of the community because the unlike the metrics they are capable of viewing we simply do not display a singular point of view.

    In the end we are really just here on the forum to share our tales, promote the game, trade items and interact with each other. Enjoy it for what it is and you won’t be pissed off all the time.
    Vaeflare: While indeed the forums (and social media in general) are intended for players to interact and chat with each other about whatever interests them, I whole-heartedly disagree that we don’t care about feedback. We do care, and feedback from the forums has absolutely influenced the direction of Diablo III.

    The thing is, we as community managers don’t make the calls on what should and shouldn’t be implemented or changed in Diablo III. That’s not our job. So it’s true that you’ll never see us saying we’re tasking the development team for anything, because we don’t make those sorts of decisions for them.

    What we DO do, however, is to keep in touch with the development team and relay important discussions and trends that we see in the forums on to them. Similarly, we often work with our developers so that they can relay information to us about what’s going on behind the scenes with Diablo III, and help us to answer your questions. This community is certainly full of ideas and competing points of view, and they are all extremely valuable to us. Your discussions often provide insight into concerns and ideas that may or may not have been prominent on our radar, and our job as a community representatives is make sure the developers are aware of what you think.

    At the end of the day, it’s up for the developers to determine what decisions are made for Diablo III. Those decisions can be influenced by the community at-large, and we genuinely appreciate that so many of you take the time to leave us constructive feedback, regardless of whether or not it is directly incorporated into Diablo III.

    props to vaeflare for relaying all our feedback. you must have the patience of a saint to filter through the countless garbage threads
    Vaeflare: Thanks for the kind words. :) I try to be as candid and unbiased with the feedback I gather and pass along as much as I can. While I sometimes raise an eyebrow at some of the threads and posts that are scattered about the Diablo III forums, I know that for the vast majority of players, the reason they’re posting here is because they’re passionate about the game. When you realize that players are posting because they’re passionate, it’s a lot easier to see eye-to-eye with people and treat them with respect, even if you might politely disagree with their opinions.

    Do you guys have an opinion on this last one? Do you care? I’m pretty cynical about things, especially PR from major corporations (especially from Blizzard Irvine, based on long personal experience) but I think the Bliz CMs do a decent job. (Perhaps better, now that Bashiok and his perpetually-misunderstood sarcasm has been banished from the D3 theater.)

    But I never forget that “CM” stands for “Community Manager.” Their purpose is to make fans feel better. They’re not “community input development coordinators” or whatever job title you might want to invent where their purpose would be to screen fan ideas and send the best ones to the devs to SAVE DIABLO III or whatever. They might pass along that sort of thing from time to time, but if you really want your opinions to matter to Diablo III, befriend/marry one of the devs, or get a job at Blizzard. Otherwise you’re just another dude with an opinion in a forum.

    And you know what’s said about the correlation between opinions and assholes….