Lots on this show, including PTR Patch 2.1′s big changes, legendary item buffs, Paragon 1000 achieved, the Stash space emergency and micro-transactions, Diablo 3′s story and “demon soul hooks,” and Blizzcon 2014 Diablo 3 expansion announcement expectations. Featuring Flux, N3rdwords and Neinball.
Approximate topic starting times:
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Fascinating and very long article by a self-confessed Diablo 3 Auction House botter, talking about how he made over 100k Euros in a year, entirely through buying low and selling high on the AH and RMAH. The article is huge and goes into great detail about everything, including the scripts he used, the multiple machines he had running, and how easy it was to avoid Blizzard’s very lacking anti-botting measures.
The botter’s first attempts were by using a very simple script to scan Auction House listings, one item at a time, and automatically buy ones with stats that exceeded his set parameters, and with a price below his maximum value. This required him to know which items were powerful, what the best stats on them were, how much they’d sell for on the RMAH, etc. It took a lot of work and daily updates to the search scripts, but with millions of players using the AH, many of them without a clue about the actual value of their items, it was shooting fish in a barrel.
I remember in these months I used to search a lot for rare rings or rare amulets. What still comes to my mind is a criteria searching for rare amulets with more than 7 critical hit chance and more than 50 critical hit damage and buying any that cost below 1 or 2 million gold. I sold amulets with these criteria on the RMAH (Real Money Auction House), for tens and sometimes even 100+ euros. Stuff like 7+ crit chance, 50+ crit damage and a high main stat like strength or intelligence + vitality was considered pretty good back then. Trifectas ( crit chance + crit damage + increased attack speed) was even more rare and expensive.
Another popular thing I remember botting the old fashioned way was Chantodo’s force wizard sources. These were great because almost no one seemed to know that the property “Arcane power on critical hit” was actually rare and very valuable. So you could just adjust your bot to search for chantodo’s force sources with arcane power on crit and above a specific damage, choose the minimum price under which the bot would buy any item it found, and you were good to go.
That was the very earliest version of the system, which was active in late 2012. The technology was quickly improved and with better coding his bot became able to search many types of items at once, all with different selected stats and minimum values in them, with different pricing criteria, and he figured ways to keep it refreshing constantly, so it would scan literally every single gold item sale that appeared within seconds of it going on the market.
On January 1st I started selling those sweet sweet presents. And the results were staggering. The money started flowing in immediately. Before, I was searching for 1 variation of 1 single item, for example any Mempo of Twilight with Critical Hit Chance, below the price of 1 million gold. Now, I could search for 100 different variations of Mempo of Twilight, plus hundreds of variations of all other worthwhile items. In the first days though, I only had one bot account, which I was using to bot some legendary items in the “armor” category. Even with this small sample of all possible items though, it was soon obvious to me that I had to buy a very powerful PC which could run more than 1 diablo window, and would also search the Auction House which much higher FPS (Frames per second).
He also made a fortune buying items that people mislisted in gold instead of RMT. That seems impossible, but the article has literally dozens of screenshots of spectacular items listed at 150 or 200 gold, when clearly the seller meant to list them at those prices… in EUROS! And no, the conversion rate of Diablo 3 gold to real money wasn’t exactly 1-to-1…
First I bought one more account and started using 2 accounts which were botting for legendary Armor. Why another one botting the same subset of items? Take another look at the screenshots above.
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Blue Posts on PvP and Coming Feature ChangesPosted 19 Nov 2012 by
We’re not the only ones making suggestions for improvements in Diablo III, and two threads with ideas and questions about PvP got a few blue replies. No new info, alas, just some general encouragement with that patented Blizzard soon™ that we all know and love.
It would be my guess that we will post a blog update about PvP in Diablo III when we get closer to release
Vaneras: The future updates I hint at are not “super secret” per se, the reason why we are not ready to talk about them yet is that there is a lot of iteration and changes happening right now.
How a new feature looks like today for an example may look completely different next week, and as you can imagine it is hard to make a preview or describe a new feature if that feature will work completely different upon release.
We also don’t want to raise false expectations, so if we announce a new feature and people get all excited about it, then those very same people might get very upset if the developers find that the new feature actually doesn’t work out very well and decide to replace it with something they feel works better.
How soon is soon? No telling. In the past we’ve gotten the blue blogs fairly close to the release of patches or new features, since post-release, Blizzard never wants to share details until they’re sure what they share is more or less what we’ll get in the patch. I hope they’re making progress on the PvP, at least. They all but promised us it would be out this year, and clearly thought it would have long since been out by now, from some of their “a few months after release” type comments.
Developing all the content for v1.03-v1.05 surely took more dev resources than they planned and must have delayed the PvP stuff, but check the calendar; D3 was released more than 6 months ago, and it’s less than 6 weeks until the end of the year. Tick tick tick…
Update: In comments Vei dug up one of many pre-release Jay Wilson quotes about the imminence of PvP patching. From 9:20 point in this interview: