Diablo 3 Podcast conversation about multiplayer co-op issues in Diablo 3. What are the benefits of playing with others? Should there be more party skill bonuses? Why are the Diablo 3 clan tools so meh? The curse of the double-Unity requirement. Show features Aahzmodius, Wolfpaq, and Flux. Click through for approximate segment starting times: 0:30 […]
Creating good random map generators is a difficult task in video games, and something we’ve seen done with relative success in all of the Diablo games. Diablo 1 had four dungeon types with quite different maps for each area, though all were just big squares with different arrangements of the pieces within them. (The Hellfire […]
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Blue Posts on PvP and Coming Feature ChangesPosted 19 Nov 2012 by
We’re not the only ones making suggestions for improvements in Diablo III, and two threads with ideas and questions about PvP got a few blue replies. No new info, alas, just some general encouragement with that patented Blizzard soon™ that we all know and love.
It would be my guess that we will post a blog update about PvP in Diablo III when we get closer to release
Vaneras: The future updates I hint at are not “super secret” per se, the reason why we are not ready to talk about them yet is that there is a lot of iteration and changes happening right now.
How a new feature looks like today for an example may look completely different next week, and as you can imagine it is hard to make a preview or describe a new feature if that feature will work completely different upon release.
We also don’t want to raise false expectations, so if we announce a new feature and people get all excited about it, then those very same people might get very upset if the developers find that the new feature actually doesn’t work out very well and decide to replace it with something they feel works better.
How soon is soon? No telling. In the past we’ve gotten the blue blogs fairly close to the release of patches or new features, since post-release, Blizzard never wants to share details until they’re sure what they share is more or less what we’ll get in the patch. I hope they’re making progress on the PvP, at least. They all but promised us it would be out this year, and clearly thought it would have long since been out by now, from some of their “a few months after release” type comments.
Developing all the content for v1.03-v1.05 surely took more dev resources than they planned and must have delayed the PvP stuff, but check the calendar; D3 was released more than 6 months ago, and it’s less than 6 weeks until the end of the year. Tick tick tick…
Update: In comments Vei dug up one of many pre-release Jay Wilson quotes about the imminence of PvP patching. From 9:20 point in this interview: