Creating good random map generators is a difficult task in video games, and something we’ve seen done with relative success in all of the Diablo games. Diablo 1 had four dungeon types with quite different maps for each area, though all were just big squares with different arrangements of the pieces within them. (The Hellfire […]
Diablo 3 Podcast conversation about multiplayer co-op issues in Diablo 3. What are the benefits of playing with others? Should there be more party skill bonuses? Why are the Diablo 3 clan tools so meh? The curse of the double-Unity requirement. Show features Aahzmodius, Wolfpaq, and Flux. Click through for approximate segment starting times: 0:30 […]
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Blue on Systems, Soon, and (Not) ShavingPosted 25 Aug 2011 by
The new D3 B.net forums are up and running (well, limping, as numerous players report they are still unable to log in) and naturally various Bliz CMs have been making replies in order to make the new place look functional. You can’t find them as easily as you’re used to, since our Blues.IncGamers.com forum spider isn’t pulling from the new D3 forums yet (it will be functional in ), but thankfully RisingRed cut through the chit-chat and bug reports and made a post in our to point out the two semi-game-related tidbits from Bliz CMs today.
Bashiok: I think we’re all set. Just working toward beta and then release of the game.
Prior to Gamescom we knew we still had “systems” to be revealed pre-beta, and the main expectation was for some sort of end game feature. We got it with the info about Inferno… and that’s it. Alas, if you were hoping for something more to be in the game and not yet revealed, such as say, guild support, it looks like you’ll be waiting and hoping for the first expansion.
Elsewhere, another CM handled a question about official info reveals, such as class skills.
Or are the classes and their skills too much in flux for this to even be feasible?
Kaivax: It’s not a matter of flux, it’s just a matter of time and resources. I’d like to now post the very first soon on these new forums:
Glad to know it’s not my fault, then.
Finally, the first post on the D3 official blog concerns… facial hair. An excerpt:
To participate, simply send your Diableard photos to firstname.lastname@example.org. We’ll be collecting the most impressive images of your beards and beard-like constructs to show off on the official Diablo III website as the release of the game approaches.
Bashiok is also now growing a beard in honor of the challenge. Its patchiness is only matched by its slow rate of growth. –Diablo
And here I thought we’d have to wait until after D3 was released to stop caring about personal grooming.