Lots on this show, including PTR Patch 2.1′s big changes, legendary item buffs, Paragon 1000 achieved, the Stash space emergency and micro-transactions, Diablo 3′s story and “demon soul hooks,” and Blizzcon 2014 Diablo 3 expansion announcement expectations. Featuring Flux, N3rdwords and Neinball. Approximate topic starting times: 2:30 — Paragon 1000 has been achieved. Does everyone […]
The wealth of new info and developer theory riches keeps coming from the Diablo 3 Patch 2.1 developer chat, and here’s part two of the huge transcript and analysis. Extracted key points, all of which are elaborated upon in the transcript below: Greater Rifts are not exclusive uber-geared character content. Anyone who can do Torment […]
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Blizzard’s DreamHack FeedbackPosted 28 Nov 2012 by
DreamHack recently finished up and Blizzard were in attendance. Although they didn’t announce anything at the event they did hold a round table and Vaneras has answered a bunch of questions on what came out of that powwow.
We had a roundtable discussion at the event with a nice group of players who all signed up for it. It was mostly an informal face to face talk about the state of the game and its future.
People there shared their opinions on what they think is fun or less fun to do in the game, including what their goals typically are when they log in. We also talked about all the content that had been added since release, and whether or not that content has improved the game. We of course also talked about potential future changes or improvements that are wanted or needed the most.
The coolest thing about the discussion was that we had a lot of different types of players there, all with different opinions and interests, which helped balance the discussion quite well I think. There were a couple of guys in there who were very hardcore theorycrafters and min-maxers, some guys there were primarily interested is PvP, some people were very into lore and story, others who prefer a more relaxed game-play while hacking and slashing through hordes of mobs, we saw solo players as well as group players, and of course there were those with heavy interest in economy and crafting.
After the break answers to more questions, specifically focussing on botters and the such like.
Q: “We of course also talked about potential future changes or improvements that are wanted or needed the most.” Can you elaborate on that one a little bit, please?
Some wanted PvP as soon as possible, any kind of PvP.
Some wanted us to do more things and mini-games like the Infernal Machine.
Some wanted more randomness in dungeons and the world.
Some wanted improved search mechanisms in the AH interface to make it easier to search and compare gear.
Some wanted crafting to be improved to make it more worthwhile, and example was to include unique personal gear akin to the Hellfire Ring.
Some wanted more hardcore challenges that would somehow reward them with bragging rights.
Q: You seemed to have missed a couple of, rather large, demographics. The botters and exploiters.
Q: Yes. To find out how they do the things they do, how they still are able to do what they do and maybe figure out how to end it.
To end it is easier said than done, unfortunately these things tend to be more of an ongoing cat and mouse game. That being said, we are constantly researching them and what they do.
Q: If you’re not doing anything against them, maybe you should start listen to them, else they will end up becoming your only customers.
Q: Many of the best hackers go on to become security experts and enforcers. They are, in many cases, respected people with legitimate points to prove – not just “gold farmers” or people out to ruin everyone else’s day.
New hackers arrive on the scene as soon as another one leaves it, and new hacks appear all the time as soon as another has been dealt with… and they are becoming ever more sophisticated on top of that. Security vs. hackers is an ever-going cat and mouse game, which is unfortunately also the case when it comes to online games and bots.
Q: What you need to appreciate is that your community want to see something being done. That requires communication. At the moment, I, as a member of the community, am not convinced you are doing enough because you are simply not being vocal about it. Remember, no comment is a comment in itself, and is sometimes the most damaging.
The lesser evil has been chosen, and as such all I can say is that this is an issue that we take very seriously, and that we have some extremely talented “security experts and enforcers” working constantly to combat this.
I really do hear what you are saying, and please know that I am not trying to dismiss your frustrations.
Q: You all should work out the kinks in the game before you even talk about other things.
Q: You really should have streamed or filmed this discussion. id really like to hear it.
Q: I’m impressed with blizzards willingness to learn from the players. This is nice to see.