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Greater Rift Changes Coming: Less RNG, No Conduit Pylons?
Last week Blizzard replied to questions about the goal of Greater Rifts and how they are balanced. Here’s the meat of last week’s address: Today he returned to that thread and added a couple of replies about what sort of changes we might see for the future of Greater Rifts. Greater Rift Changes Coming: Less […]
Randomization and level design in the future of Diablo 3
Creating good random map generators is a difficult task in video games, and something we’ve seen done with relative success in all of the Diablo games. Diablo 1 had four dungeon types with quite different maps for each area, though all were just big squares with different arrangements of the pieces within them. (The Hellfire […]

Blizzard on the Fowl Lair

Posted 14 Nov 2012 by

Blue comment on a thread asking about one of the puntastic DiabloWikiEaster Egg levels in Diablo III. The DiabloWikiFowl Lair.

I think I’m close to 250 run, maybe 50 ancient device found and I never got the Fowl Lair. This seems to be the rarest of them all!
Grimiku: Just so you know, we did not change the chances for the Fowl Lair to appear in the Wheel of Misfortune. I have never found it either, but have only spent a fraction of the time searching for it that you have.

I didn’t even remember what level they were talking about, but a video reminded me that I’d seen pictures of it before, though I have never entered it. My only luck on the DiabloWikiWheel of Misfortune is bad. I did get DiabloWikiDevelopment Hell once, months ago, and just recently saw two short events that I’d never seen before, in Act One and Act Two, so clearly Diablo III retains semi-random mysteries many players have yet to encounter.

Are you guys still finding interesting new things you haven’t seen? Or do you just run the same few areas endlessly and know them by heart while regarding the rest of the game world as inefficient and irrelevant?


Tagged As: | Categories: Blue Posts, Easter Eggs