Blizzard on Better Legendaries and Tough Boss Mods
Posted 6 July 2012 by FluxWe generally quote posts from the US Battle.net forums since those are the most active (in terms of Blizzard CMs responding to questions), but here’s a post from the EU forums for a change. The fan complaints are all the same, as are the Blue replies, but you can read them with the jolly European accent of your choice (and there are so many to choose from), which should add a whole different level to the experience.
If you are a European to begin with, carry on.
The problem is NOTHING of use drops. NOTHING. My friend got 8 legendaries in those hours, I got one. Of which exactly 9 were useless. Alot of rares drop, one was useful so far after buying AH gear. Now we’ve reached the new patch which was supposed to fix alot of stuff and it increased repair cost.
Nakatoir: We will be applying hotfixes which will be further buffing the drop chances of higher level loot in Inferno difficulty, keep an eye on our “Diablo III Hotfixes – June” blog to see what the new drop chances will be. On the topic of your legendary drops, we are planning a strong buff to legendary items that will make them flat out better than blue items; however this will sadly not be retroactive.
The point of Diablo was never to kill Diablo, it was to grind for gear. I’ve had hundreds of hours of fun while doing that in D2. The idea of killing champions instead of doing a million mephisto/diablo/baal runs for items was pretty good, I liked it. Nephalem stacks, pretty good too (to some degree).
Nakatoir: It’s great to hear how you like the system of the Nephalem buff and having to explore the world for champion packs instead of simply killing a single boss many, many times. This is much better to me as well than the constant boss runs in Diablo II. It gets me exploring and searching for the champion packs and each time it is different as the area you encounter the champion pack in, the affixes they have and the monster type they are will make me approach each one differently.
Now to speak of co-op. Co-op is a punishment in Diablo 3. Elite packs with over 6.4 million health. Packs with invulnerable minions, horde, vortex, arcane, plague, molten and so forth. I’ve just had a pack with arcane, plague, molten and mortar and I honestly laughed. Some combinations are just redicilous. But who cares, atleast they drop something worth the 20 minutes it took to kill them right? If you wonder, they gave me ilvl 55 wrists with health regen and indestructibility. Hooray.
Nakatoir: The luck of the affixes you get landed with can sometimes be very frustrating but it’s part of the challenge; I remember getting a vortex, invulnerable minions, horde, extra health and it was so hard to kill
But the great feeling of eventually overcoming such a pack is fantastic. Sometimes it can be saddening to see that effort results in poor loot, but when that you find a Ilvl 63 rare that rolls near perfect stats you do not forget the feeling!
But the idea of designing D3 around some crappy system which should be OPTIONAL for the rich or spoiled called the RMAH, is fatal.
Nakatoir: The RMAH is not what Diablo III is designed around and it is fully optional, it is never forced upon you to use it. I myself have not used it yet, neither for selling or buying but I may some point in the future. It is simply an additional service that you can utilize if you so decide, the same goes for the gold AH.
Part of the challenge is to feel frustration???? You are fritter away a century of psychological research about behaviourism.
Nakatoir: I believe you misinterpreted the meaning in my comment. My statement was simply that those difficult packs are part of the challenge, not that feeling frustration was a part of the challenge.
And that’s how they do it in Kingsport. Did you see anything in his words that differed from when Bashiok replies to the same complaints? A subtle Olde Worlde flair, perhaps? A lack of American accoutrements, such as gunshot sound effects and the scent of frying bacon?
I liked the last question best, personally. It’s nice to see that non-Americans can try to twist Blue comments around by taking them out of context. And here I thought that was a talent that only the Bashiok-haters had harnessed.






Random player: Farming is pretty boring, too much health, too low chance.
Nakatoir: Nah you’re wrong ! I think getting that super loot once a month is very fun ! Yipee yay game is great ! Please say our game is great now ? Please ?
Not convinced.
Working as intended!
RMAH – Happy Gamers!
oh well. Darn funny, huh? : D I am european and I will play Diablo 3 when they fix all those problems, some day…
I am awful busy these days so I don’t miss not playing the game.
I don’t think that anyone who never played the(end) game can really be taken seriously.
A pity this applies to 50 % of all forum posters on all subjects. They excel at making general statements about … general statements without contributing anything. It is like reinforcing thin air with more thin air.
I wonder what drives such people ? Copy pasting ideas with general non meaningful self fulfilling conclusions.
Play the game son.
Although most people who bought Diablo 2 never played the endgame. In the same way, lots of those who buy Diablo 3 will never play Inferno at all, regardless of how well the endgame is made. They pay the same for the game and their experience is a valid component of the game’s success or failure.
It reminds me of the producer from an episode of Metalocalypse,
- “Now, this game, it’s a 500 million dollar **** sandwich, and you’re all gonna take a bite and you’re gonna smile cause you love how it tastes! Got it? Now you go out there, your-your adoring public… I wrote all the reviews! Nobody knows what a good game is anymore! Just shut up and smile! Remember: **** sandwich, tastes great! Now go!”
To be honest, I found the drop chances to be somewhat ok. Not good, but ok. Maybe I am just lucky as hell but I find regularly good items even though I can’t use most of them. That’s a given though in a game with 5 classes and different speccs.
I completely agree. I find good items very regularly and of the six legendaries I have found, one of them has had an incredible roll and is very useful.
KT
At nearly 200 played hours, and 2 level 60s, with 0 legendaries, 0 sets found, I would have to disagree that the drop rates are not centered around the use of the AH.
I can beat that 300 hours played 0 set items 0 legendarys and proble around 7 ACHIL good items…
I agree yesterday alone I made 3 mil In Act 1 inferno I found a legendary helm and sold it unid for 1 mil easy it turned out to be andariels visage with poor stats but he still payed to gamble that is where the money is unidentified lvl63 stuff
There’s only one jolly accent in europe, and that’s Norwegian. I recommend to use that one in your head!
And I think drop chances are ok, might even be too good atm. I would prefer it if they lowered them somewhat and put more mobs in the game with a little bit less hp on the elites. Killing elites in act 3 is quite boring atm, cause they die so slow and Im usually out of any danger with my monk. And my DPS aint that bad (25k) for a monk.
“Sometimes it can be saddening to see that effort results in poor loot, but when that you find a Ilvl 63 rare that rolls near perfect stats you do not forget the feeling!”
Are you F serious ? I identifiy more than 20k rare items for 1 mount.
And NEVER get even NEAR to perfect roll.Best case is something that i can sell for 1-3 mils.And it happens 3-4 times for 1 mount.So… i just quit i dont have time for bull****s.
You go to a slot machine, put the coins in, pull the handle and hope for the best – that is the mechanic of drops in Diablo (I-III). You can’t spec for luck, you can’t improve luck with any item in the game, only thing you can do is to hope it improves.
You’ve identified more than 20k rares in one month, I assume you meant. I played Diablo 2 on and off for almost 12 years, my main goal being to find all the class Elite Sets, which is something I never managed to do. I dare not even think about how many times I’ve killed Mephisto, Diablo and Baal, just to see them drop ilvl 4 items in hell. That is how the game plays, and if it keeps you hooked, that’s cool, if not, I’m sure other games are available for your needs.
OK. 20k rares in a month. that comes out to 40 rares per hour. assuming You play 16 hours a day, every day nonstop.
exaggerate much?
What the heck is a “mount”?
Even if you guys do it to every second mob drop a rare item… it still be boring to play … you just want to charge our CC’s in RMAH with is not my way to enjoy.Plus i forgot … in last 10 days there are a drasticly reduction of succsessful actions in AH.Everyone want to sell / buy in RMAH.
Best items are in RMAH = im not in your game.Witch is just EPIC FAIL.
How they come with these moronic comments of being pushed towards RMAH is beyond me. This could be the case if Blizzard was offering items for $ that you couldn’t find yourself.
But here’s a clue: someone found those items.
Why can’t you?
I am able to farm A1 Inferno with 500k SC gold (that’s if I’m lazy to farm hell for a day or two). And A1 Inferno can gear you up up till Inferno Diablo. No need to RMAH.
Barin why don’t you suck blizzards dick more you dip****? The game sucks big time and everyone is quitting who has half a brain. Just because you’re too thick to realize its a bad game doesn’t mean you have to sit around and defend it to people. You are probably a bible thumping creationist as well I imagine going to the local university telling the professors of science they should stop trying to use logic and just accept that this is all God’s plan eh?!?
Well, at least this one was somewhat funny. Thanks bro.
Seriously do you even play the game you support so blindly?
Seems you spend most of your day being pro D3 more then actually play the game.
Maybe you actually hate the game and are to stupid to realise it?
Mark and the 21 who agree with him are being silly as like AlexanderBarin said you can get the items that you can buy on the AH just by playing the game no one forcing you to use the AHs. Ok yes it might take you years to get the items but it doable, after all someone else has for it to be listed in the AH.
I think you’re forgetting all the fake items that BobbyBot2013™ generates to flood the RMAH and keep up corporate profits.
I wish. Anything would be an improvement, at this point.
On champion affixes, if Blizzard would just get rid of Vortex, any combination of the rest would be manageable, some a lot more difficult than others, but all still manageable with skill and perseverance.
Vortex is just BS 99% of the time. Being a melee class and getting pulled back into the **** immediately after using an escape skill and getting killed, or being any class and getting instantaneously re-vortex’d after being vortext’d and escaping and getting killed… are both unavoidable BS. The rest of the affixes and combinations there of are manageable as you can move/kite/reposition and fight on.
Then again, I often find that Vortexed mobs are nice enough to actually pull me away from half the crap the rest of the group has put down, so it’s not always a negative mod.
That aside, I would like to see if Blizz would give some sort of CC-immunity after being affected by one, so you don’t get chain-jailed 5-6 times in a row.
Blizzard should have put an internal immunity on your character (5 seconds or so) to prevent chaining.
The reason they didn’t really is beyond me.
The problem I have is with immune Lacuni mobs with “fast” on them. They move so quickly it desyncs them. I had one encounter with said mobs in an enclised space (sirocco caverns) and simply had to give up. (Mind you, I’m a DH that does 130k DPS)
inferno feels pretty lame.. and its so ****ing cheap
There are a LOT of valid complaints about D3, but no one should be complaining about Inferno being too hard. Its supposed to be too hard, that’s the whole point of it!
Yeah but “too hard” dont go very well with farm and too long.
I dont mind things being hard, I finished the game before nerfs I dont even think its hard anymore. But I do mind when I’m supposed to farm it and it gives too low chance of a good reward in 1 to 2 hours.
It’s not that it’s too hard.
It’s that it’s 100% impossible without a certain level of gear that is difficult to obtain.
Compare D2 to D3 in this regard:
D2 – http://www.theamazonbasin.com/d2/forums/index.php?showtopic=63770 – cheap gear and good strategy along with careful play could clear even the hardest content in the game.
D3 – Strategy matters very little. If you don’t have the gear, you simply can’t complete the content.
So effectively you’re complaining that Inferno works as intended?
Okay so the first response about loot drops the blue basically addresses that drops are low or was that answer from before they recently buffed the drops in the last patch of 1.03b? Anyways, they’ll never admit a scheme that the drop rates are related to influencing us to use the RMAH why would they ever admit that?
Also the fact that we never have to re create another character for a different style or build that may rely on gear also plays into the fact of how ****ty drops are. We don’t need a trang ouls set for this and that necromancer and another set for this and that necromancer, its all stats that increase defense and offense. They say they’re going to buff legendaries great how so just making them do more damage? whooppie