Creating good random map generators is a difficult task in video games, and something we’ve seen done with relative success in all of the Diablo games. Diablo 1 had four dungeon types with quite different maps for each area, though all were just big squares with different arrangements of the pieces within them. (The Hellfire […]
Last week Blizzard replied to questions about the goal of Greater Rifts and how they are balanced. Here’s the meat of last week’s address: Today he returned to that thread and added a couple of replies about what sort of changes we might see for the future of Greater Rifts. Greater Rift Changes Coming: Less […]
- Skill-less tournament (3rd edition)
- The Daily -- All Daily, Every Daily
- Tournament: The Randomly Challenged II
- So, do you all still talk politics here?
- Your state of Greater Rift
- clip diablo 2
- Off-Topic in the OTF
- Legendary Drop Results
- A "Could Be Useful" Amulet - Item Find Thread August…
- Creating socketed weapon fail
- RoS: How are you Barbs doing?
Blizzard Defends the RNG, AgainPosted 9 Dec 2012 by
Some players took their bad drop luck complaints to the Battle.net forums and got quick replies from Blues on their woes.
Before someone jump on board – I have been farming keys for more than 2 weeks and had more than 10 rings made – so I know how it was like. The drop rate had never been THIS bad. Yes I have 5NVs on this 20 runs stretch.
Vaeflare: It’s unfortunate that you are experiencing a streak of bad luck, but the drop rate for keys and plans was not changed in patch 1.0.6. The drop rate is still 5% on MP0, 10% on MP1, and 20% on MP2, all the way up through a 100% drop rate on MP10.
And another 3 runs a3 mp 8 = 575% mf … no leg or set…bad luck? crazy? dumb? Can you check if there is something wrong? please? not to point that several creeps are invisible and hit me and i can’t do anything about that…
Vaeflare: Since patch 1.0.6 did not change any of the drop rates I would say what you are experiencing is, unfortunately, simply a bad luck streak. I know it can be hard to believe after a very long run of previously great luck, but we truly didn’t lower the drop rates of Legendary items.
That said, our Bug Report forum would be a great place to post about those invisible monster attacks.
This happens every patch or hotfix; someone has some bad luck and heads to the forum to ask if drop rates have been nerfed. Since the question is both inevitable and pointless (if drop rates were nerfed intentionally they’d announce it, and if the nerf was a stealth the CMs certainly wouldn’t spill the secret), let’s look at it the other way. Has anyone ever posted after a patch to say, “I’ve had awesome luck on item finds! Was there a stealth buff to drop rates? Maybe it’s a bug you guys should check on.”
I’m not holding my breath for that post, personally.
It’s our selfish and stupid human nature; we take our successes (due to luck) as our well-earned rewards, while our failures (due to luck) are inexplicable and in need of correction.