Almost everyone on my friends list and in the IncGamers HC West clan is playing Seasons now, so conversation has been focused on that reality. How long will Season One last? Are Seasons going to run a consistent amount of time? How much warning will we get before one ends and the next one begins? […]
Checking the blue tracker today and a reply from Lylirra caught my eye. I thought it would make a good topic for a vote, so I read over the first ten pages, tabulating how often specific complaints came up. Of course more replies treated the “single biggest issue” part like old people treat the “ten […]
- So, do you all still talk politics here?
- Post and discuss your pets
- The wonderful what are you listening to thread
- Consolidation of IncGamers HC East & West
- IncGamers HC East & West closing tonight
- Jay Wilson is now a World of Warcraft designer
- RoS: How are you Barbs doing?
- IncHC Clan homeless!
- Childhood Memories?
- A "Could Be Useful" Amulet - Item Find Thread August…
- New untwinked problem
Blizzard Comments on Diablo 3 Multi-BoxingPosted 7 Feb 2013 by
Some months ago a fan asked about Diablo 3 Multi-Boxing, playing the game on multiple computers at once, and finally got a reply from a Blizzard EU CM last week. Here’s the official word, which isn’t real enlightening.
This is the link on this man:
This is his twitch: http://ru.twitch.tv/d3_inigomontoya/
Widely says about multiboxing: http://saveimg.ru/show-image.php?id=82e9aa94ccfdc5a58839bbdb7063614b
Can i play like this? Is it legal?
It is an issue if and when multiboxing automates gameplay, but as long as the player who is multiboxing is the legitimate account holder on all the involved accounts, and as long as all the characters being played are 100% under the player’s control without any kind of automation involved, then we are okay with it… if we use air planes as an analogy: it is fine to pilot one plane and remote control other planes, but it is not fine to switch on the auto-pilot on any of the planes.
Vaneras: Again, the question of multiboxing is a very hard one to address and it is a rather grey area because there are several ways to interpret what constitutes automation… to us, automated gameplay is when characters perform actions without direct interaction and instruction from a human player.
You are free to play more than one character at the same time using more than one client at the same time, but each character must be played the same way you would play a single character normally in a single client. This means that one character must not react and perform actions automatically based on actions performed by another character. You can send commands and instructions to multiple characters at once, which is fine of course, as long as each action performed by the characters are a result of direct player interaction and player choice.
Multiboxing characters must be controlled 100% by the player!
So basically you can legally multi-box just as you would single-box. Play as you wish, but you can’t use macros or other automations. But since the whole point in multi-boxing is that you get the benefits of multiple players in the game without actually having to control them via 4 mice and keyboards, I’d assume that pretty much everyone who is multiboxing is “cheating,” as Blizzard defines the term? Since just running a program that makes the other machines follow your lead character violates the EULA and TOS, especially if some kind of “pick it” program is working to make those other chars pick up legendaries and rare jewelry. (Which would pretty much be the whole point in doing it as far as I can see, to take advantage of D3’s “full drops for everyone” system.
Have any of you guys tried multiboxing Diablo 3? As we’ve long lamented, the game doesn’t provide major (D2 style) benefits to playing in parties, and it’s not a WoW-style party game so you never “need” tanks or artillery or other RPG party rolls, but the fact that everyone gets a full share of items and gold would seem to make multiboxing profitable, as you’d basically be doubling (or tripling/quadrupling) your loot for only slightly more effort.
Patch 1.0.4 reduced the monster hit point scaling to 75% for each additional player, which means that monsters in a four player game on MP0 have 325% (100 + 75 + 75 + 75) of their normal hit points, but do not do any additional damage. (They did at launch, but that was hotfixed out last summer.) Thus a four player game is roughly equivalent to playing solo on MP3, except you don’t get the bonus Exp/MF/GF, and the monsters do less damage… but if you’re playing 4 characters at once, you’re getting four times the drops.
Worth the trouble?