Bashiok Responds on Release Date and Teases Info Update
Posted 10 February 2012 by RushsterBashiok will no doubt be on the frontline after this evening’s Q2 news, and he hit the boards quickly with:
Can’t we just enjoy each others company?
Update: Yes, sounds like he is. Now play nice everyone!
…We’ve only ever said “early 2012″. And we just decided we’d need until Q2 this week. Seems like the conference call was as good a place as any to announce that.
Following the last patch it was inevitable another update from Jay (or someone) would be coming due to the lack of info on skills and Runes in Jay’s last update so at least we have something to look forward to in the interim.
In the meantime, as you’d expect, the news has not been received with open arms although the forums (view thread) seem a little calmer than the comments in the news items below this one but on the other hand the Facebook page is um, very angry to say the least – they tend not to hold back on Facebook I find.






We will see… Q2 it is. This got me slightly more optimistic, if Bashiok says that release is not that far (he is implying it), it probably means something.
“it probably means something.”
It means this game is going to come out rather unbalanced with little time for the new changes to be bedded in properly before release.
Expect 2 or 3 patches within the first 2 months to fix up bad balance problems.
I don’t see why balance issues are all that big a deal if they exist – PVP is barely even in the game. Balance issues might make more people play one or the other classes just to make things easier on themselves, but that doesn’t really affect anyone else’s experience.
Let the PR spin machine begin…
We can enjoy each other’s company if they’d go ahead and send me a blasted beta invite.
Hey Bashiok, how ’bout no? I don’t want to be your friend. I want to be your customer. Release the damn game!
I refreshed Bashiok’s twitter 10 seconds after the Q2 bomb dropped during the conference call and he already had 30 new tweets. Probably in the 100s now.
I guess making an 180 degree turn on every aspect of the game every month or so isn’t so good for meeting your deadline. They should’ve got their act together long time ago.
Yes, but you forget the benefit of 360 degree turns every 2 years…
Of course, Blizzrd Irvine can earn 2 years worth of salary for what equates to doing… completely nothing in the end!
Godspeed Diablo 3.
http://us.battle.net/d3/en/forum/topic/4044504453?page=4
So freaking lame how Bash ended this thread. All the people were asking him if he thought May/April was early 2012. He didn’t reply but closed the thread. Speaks for itself I guess.
Well, I’m sure a lot of people would consider April still in the ‘early’ range but may is pushing it… That’s pretty much summer then and more like the ‘mid’ part of the year. So if it happens in April they were still on target…
“…And we just decided we’d need until Q2 this week…”
Interesting.
Better be some damn groundbreaking changes to both the rune and skill systems to have them justify this delay.
But I honestly doubt it.
Now you have to actually temporarily tattoo the runes on your skin and have a camera read them while playing in order to apply them skills… and to learn a new skill you have to do an interpretative dance that boss monsters do as their death animation… obviously you need a Kinect to play…