Bashiok on Corpses and Web Updates
Posted 16 September 2008 by FluxBashiok made an informative post about the game’s physics and how they relate to corpses “vanishing.”
On to blood and fading; the “cost” of decals, which include the blood stains, are fairly high. Cost being the relative strain put on the machine running the game. Decals account for blood, but they also account for quite a few other effects, most of which haven’t yet been revealed. In the potential case of a full party creating these decals, blood flowing from creatures, skills that create them, as well as monsters themselves using skills that create them (Wretched vomiting all over the place is a good example), there is the potential to have a large number of decals on screen at any one time. So again, it’s going to come down to final performance tweaks as to how many of them will remain on screen and for how long.
He followed that up when someone asked about separating corpses from the physics, so they’d last forever.
Elsewhere, Bashiok revealed that we should see something new (screenshots? concept art?) on the official D3 page later this week:
…It’s in line with our previous web updates, don’t go too crazy.
Finally, someone channeled Chef and made a joke about Tyrael and Diablo “making sweet love down by the fire.” To which Bashiok replied with sarcasm… and a link to a new addition (by Cowguin) to our fan art gallery.
Ahm scurrd[/blue]





