Recent Features

New Treasure Goblins on the PTR
We’ve talked about the four types of new Treasure Goblins since three of them were debuted at Blizzcon last month, and shown some screens now and then, but I’ve seen all of them numerous times during PTR play the last week or two, so here’s a compilation. New Treasure Goblins on the PTR: Malevolent Tormentor […]
Diablo 3 Legendary Ancient Items: Mega-Analysis + Screens
Last week I played a good amount of the upcoming Patch 2.1.2 on the PTR, with copied characters and then with a new Season Two Demon Hunter. Since it’s just for testing my S2 character was softcore, and with the insane drop rates of the community buff, gearing up (and leveling up) goes very quickly. […]

Auction House Stress-Test Continues

Posted 23 Feb 2012 by

Beta news continues with more stress testing for both of the DiabloWikiauction houses. Make sure to post any bugs to ensure your DiabloWikibobby bucks won’t go missing upon the launch of the game. DiabloWikiBashiok posted the details as the following:

We’ll be placing extra strain on the beta auction house every day this week from 10:00 a.m. PST until approximately 2:00 p.m. PST, to put the system through its paces. This testing begins today and will continue through Friday, February 24. During this time there may be interruptions or loss in an ability to use the auction house. We’ll provide updates if there’s any extended downtime experienced or expected.

If you experience any issues when using the auction house during the stress test period please reply to this thread and report the issue including the date, time, and descriptive explanation of the issue encountered.

If you think of it this way, the more bugs that are found, documented, and addressed, the faster the game will hit shelves. I can only imagine that the Blizzard employees are hard at work getting all of the kinks out of the auction house to get the show on the road. What I’m curious about is how so many bugs actually have been found – I would have thought the experience and functionality of the WoW AH would have provided a sturdy foundation. I’m no brilliant coder, though, and assume the process is still very complex.