31% of Diablo Players are Female
Posted 26 March 2012 by EllyAccording to a Brand report from MCV females make up 31% of the Diablo community. The report was based on findings from 6,725 gamers, of whom 526 had played in the last six months. There isn’t much data publicly available from the report but it does show that some age groups are larger in the Diablo community than the average gamer – for example over twice as many females fall into the 30-34 age bracket amongst Diablo gamers than with games. With males the biggest difference comes in the 20-24 age bracket with 12% making up the average gamer but 18% the Diablo gamer.
Even though this report takes a sample of the gaming community and not specifically a Diablo community it will still be interesting to see what the gender make up of this community is. We have ran this vote before but many moons ago and if memory serves it came back around 6% of us were female. We shall run a poll for that sometime in the not-too-distant future to see if that has changed.
If you’d like the full report, it’s yours for £480.00 or $765.00 or EU574. A bar chart of the breakdown of ages across the genders is after the break.







Pics or it didn’t happen.
Lies!
Don’t hate the Diablo player…hate the game
I believe this, the two most hardcore D2 players I knew IRL were both female.
Wait, 10-14 being the highest age bracket for Diablo? Yeah I kinda doubt that. Although this graph is taken out of context so it’s hard to say what it is actually saying.
Most girls I play with tend to hide their gender for numerous reasons so it wouldn’t be surprising to me.
“Wait, 10-14 being the highest age bracket for Diablo? Yeah I kinda doubt that.”
WUG?
I don’t see how a trade shortcut is indicative of age at all. I was within that range, I believe, when D1 came out and I loved it. But I don’t know when this graph is referring to, or which Diablo game.
I don’t doubt for a second that Diablo is huge in the 10-14 age bracket. The attitude of the typical player in public games makes it seem quite plausible.
This. And the players who were 10-14 back in 1999 seem to behave exact same way in 2012.
Umm no 20-24 is the biggest then 10-14. But 10-14 is a weird bracket given that by the age rating they shouldn’t be playing Diablo as they are all Mature rated in the US IE 17+ and 15/16 bracket in the EU.
you are quite wrong, mature rating doesn’t mean anything, about who will be allowed to play the game, rather it’s about advice to parents of whether or not their children should play the games…
I can say that in Denmark a large chunk of parents don’t really care about age ratings, because games yet have to actually cause an incident here…
10-14 is the biggest age bracket for female Diablo players, according to this data.
I would say 90%. Those pussy can’t even defeat my male muscular barb.
10-14 year old girls… man, that’s a lot of FBI agents for one game…
Lies, 90% of those 31% are wonnabe girls.
“The report was based on findings from 6,725 gamers” Sample size is pathetic thats nowhere close to few milions that played D2 and will play D3. I guess 5-10% but for sure not more.
Oh… you forgot the best part: “of whom 526 had played in the last six months”.
So about 6199 “gamers” got interviewed but hadn’t played a game in last six months… sure I call those people gamers to and take their opinions very seriously…
You guys should take a statistics 101 class.
The misogyny is flowing hard, my god.
Well said…a sample need not be large in absolute terms to be statistically significant.
But in relative terms it has to, so your point is moot.
@Laban: Statistics isn’t all “relative”. Statistical significance can be mathematically measured in a number of objective ways. It’s also very unclear what you’re referring to by “it”. What has to what?
Please teach me about statistics
I got only 5 years of collage studing math, and apparently I do miss basic knowledge
Well, if we (generously) assume a population of about 20 million Diablo players, a sample size of 6725 gives us a 99% confidence level that the results on gender are representative of the general population with less than a 1.5 confidence interval.
There may very well be problems with this study, but if you really spent that long studying math you should know better. Or maybe you should try to get a refund for your “collage” [sic] education.
…or maybe you just made collages instead of actually going to college?
I can gladly scan my dyplom with grades, especially the one from statistics. What did you write make absolutly no sense and it only shows that you go no clue about statistics.
We dont know if this sample is representative but I highly doubt that because it doesnt reflect the structure of the population, so the result will come with significant error. That means they probably made observational error which means we should even disscus the matter.
On the other hand if they found somehow a metod to get representative sample then the size of the sample is very important. The sample size to population doesnt mean something is representative, thats very basic statistical knowledge, and your estimation of confidence level and confidence interval are taken out of air based on sample size? You just made out numbers to looks smart and your implication that I didnt go/finish collage are beyond good taste. So grow up and stop talking **** and offend other people.
Elly’s paraphrasing here is ambiguous (and it is in a few other sections as well). The nearly 7000 gamers were asked about Diablo, and over 500 had played Diablo in the last six months. It wasn’t stated that they “hadn’t played a game in [the] last six months.”
Bulls***
bull-tits s*** XD
I am taking this with a Dead Sea worthy grain of salt.