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Vote: Diablo 3 Anniversary Cow Level
The new not-so-secret cow level went live in Diablo 3 on the 15th, and will remain accessible until the evening of the 21st. The Goblin-cow that provides access is spawning pretty frequently (in Adventure Mode, but not in Rifts) and most players I’ve talked to have seen the Secret Cow Level, by now. So what […]
Guest Article: D3X2 @ Gamescom 2015: Xiansai + Wizard-Necromancer?
We recently offered up Nobbie’s speculative article about D3X2, with his thoughts on the likely setting (Skovos) and 7th class (Druid/Amazon hybrid). Today he’s back with more on that topic, with alternative possibilities for the setting of Act Six and the new class. First off, he’s got some interesting theories about when the announcement might […]
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Diablo 3 Podcast #176: Chinese D3 Stash for Cash… Why Not Here?

Posted 28 May 2015 by at 09:33 GMT

Stash for Cash in Chinese D3 should go worldwide, no-legendary Leaderboards, item hackers busted, WoW selfies, and why all the best builds ever are live now. Featuring Master X, AdAstra, and Flux.

Click through for approximate segment starting times and related links:

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RoS Hotfixes: Guardian Tornadoes & Fetish Darts

Posted 28 May 2015 by at 07:48 GMT

Two bugs stamped out with hotfixes updated Wednesday evening. RoS Hotfixes: Guardian Tornadoes & Fetish Darts:



  • Tornadoes spawned by Sand Shaper and Saxtris once again properly path away from their spawn point (5/27)
  • Witch Doctor

  • Fixed an issue where Fetishes augmented by Carnevil sometimes stopped firing Poison Darts (5/27)
  • Some ranged characters were enjoying the hardly-moving tornadoes from those two Guardians, but alas, you’ll have to actually dodge those vortexes again. At least your Fetishes will work right, if you’re dodging with a Witch Doctor.

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    Tagged As: | Categories: Bosses, Diablo III Bugs | No Comments

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    Leaderboard #1s: GR57 Wiz, GR60 Monk, GR71 4p

    Posted 27 May 2015 by at 22:11 GMT

    Three new Leaderboard #1s in videos today. There’s a GR57 Wizard, GR60 Monk, and the highest yet, a GR71 four-player clear.

    First up, here’s the GR57 Wizard. Running the Aether Walker + Tal’s build that’s all the rage. This build can be modified to scream through T6 Rifts in one minute, or scaled up to the huge damage and survivability for GR50+.

    Click through for the GR60 Monk and GR71 4p clear.

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    Diablo 3 China Launches: 1M Sales

    Posted 27 May 2015 by at 21:47 GMT

    The Diablo 3 beta has ended in China and the game is now live and open to the public in that region. In China it’s free to play for D3v, with a fee to upgrade to Reaper of Souls, plus all the “stash for cash” features (full details here) that a surprising majority of you guys in the US/EU want as well.

    The grand opening article can be seen on the official Diablo 3 China site, which includes a video with Mike Morhaime. He says over 1m players have purchased the RoS upgrade since the beta testing began last month, though no word on the real money purchases (Plat for Stat?) is yet available.

    Diablo 3 China Launches. Google translation of the official site post:

    “Diablo III: Reaper of Souls” national service operations today officially opened, Chinese players and the holy military confrontation with the angel of death to the time! Take this opportunity, we want to participate in the testing of millions of players to express my heartfelt gratitude, thank you for their time, give us patience, providing valuable feedback, suggestions, and bug reports. Meanwhile, Blizzard Entertainment CEO and co-founder Mike Morhaime also brought his greetings to the majority of Chinese players.

    Video below the fold because auto-play. Also click through for surprising results of our vote, showing that most players on US and EU want “stash for cash” Chinese style on their realms.

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    If You Could Take One RoS Legendary Back to D3v…

    Posted 26 May 2015 by at 21:45 GMT

    Inferno not so tough, now?

    Inferno not so tough, now?

    This topic came up on the podcast last night (to be posted shortly) and I wondered what the community might come up with. The idea is simple; just imagine taking one legendary item now available in Reaper of Souls back to Diablo 3 vanilla to use on your character in that state of the game… which would you choose?

    For the sake of the hypothetical argument, assume the numbers on the weapon will scale to the D3v values, since otherwise any ancient weapon from the current game would be insanely overpowered in the D3v era, all armor would have double the stats, etc. We’re also ruling out any of the new-improved item sets, since those take up too many slots, and most of them enable entire builds that work due to skill changes since D3v.

    So, what would you Wayback Machine to your favorite class from those dark AH days? If You Could Take One RoS Legendary Back to D3v…


    The Undisputed Champion or Bastion’s Revered since I enjoyed Frenzy Barbs, but honestly the build would still be underpowered. Vile Ward? Skull Grasp upvotes from comments.


    Can’t play since he didn’t exist in D3v. Open to suggestions for a newly-added leg to fix the weak Crusader we saw at RoS’ launch?

    Demon Hunter

    Hard to argue with Kridershot, though the other Spenders were so lame in D3v that this would basically make Elemental Arrow your best generator AND spender? On the podcast Master X suggested Bombardier’s Rucksack, but I say no, since Sentries weren’t worth casting until the Marauder’s Set weaponized them. Hexing Pants of Mr Yan would have made Strafe viable? I hate to say it, but Beckon Sail might be my final answer, as Hardcore DH’s were so ridiculously squishy before RoS.


    Gungdo Gear? Death Watch Mantle is not a sexy answer, but seriously, the procs from these shoulders would have dealt more damage than my Monk’s entire offensive output in D3v. So would Vengeful Wind, for that matter. The huge RoS upgrade to Fire Walkers would have made Tempest Rush builds?

    Witch Doctor

    Imagine Homunculus with a Sacrifice build? Carnevil would have made a whole new build. Wormwood would?


    Nilfur’s Boast would have made Meteors glorious and Serpent’s Sparker would have made Hydra amazing, but it’s hard to see anything beating out Aether Walker. Upvotes from comments for Wand of Woh to make Critical Mass Wizards without peer.

    Honorable Mention

    Sash of Knives has to join Death Watch Mantle (and maybe Pox Faulds?) as a piece of armor with a proc that would exceed all your char’s other damage. Convention of Elements would have made elemental damage type matter. Schaefer’s Hammer basically grants an invisible Conduit Pylon. Upvotes from comments for the Ob/Zod, which would have been a complete game-changer in D3v before the era of CDR gear.

    Better Ideas?

    I skimmed over the legendary pages to see what caught my eye, but I’m sure you guys have some recommendations for your fave classes. Hit the comments for that and I’ll update the OP with the best ideas from feedback.

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    Diablo Fan Art Watch #274: The Classes of Diablo 3

    Posted 26 May 2015 by at 09:15 GMT

    Greetings all and welcome to the latest installment of the Diablo Fan Art Watch. This week we bring you a piece of fan art for each class in Diablo 3.

    In this set we bring you some really great pieces that grab the eye, and give you a feel for each class. Featuring art by oliverdking, Datem, Callergi, Makcon, chalii, and esemese.

    Click the thumbnail to see a larger version of the image.

    If you enjoy Fan art and want to contribute to this growing community, please stop by the Fan Creations Forum. Many artists visit frequently, posting works in progress looking for feedback and conversation. You don’t have to be “arty” to join in. If you have any questions, comments or have some fan art related news on the web please send me a PM and I’ll get back to you. Also check out the wiki page for more art from the archives.

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    Tagged As: | Categories: Fan Art, Fan Art Watch, Fan Stuff | 1 Comment

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    Changes at IncGamers and PC Invasion Opens

    Posted 26 May 2015 by at 05:30 GMT

    This is a bit of IncGamers network news for you all. From today all the PC gaming coverage has moved to a new website. Today opened for business. Do check that out.

    Now that the site is live and kicking there are going to be a few changes everywhere across the network starting from this week. It won’t affect updates, content, or anything like that, but there is going to be a slight change the naming conventions across the network, including here at Diablo: IncGamers. We expect the change to take place within the next few days but it won’t have any affect on reaching the sites so treat this just as quick heads-up in advance :)

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    Tagged As: | Categories: Site News | 6 Comments

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    One life to live: Back from the dead

    Posted 25 May 2015 by at 03:20 GMT

    Oh,man it’s been too long. I’ve failed you dear reader, as my posts have dropped off the face of the earth. In fact I’ve created far more drafts than I have posts in the past two months. However, all is not lost, the column continues forward with new vigor and damn it, this time I’ll hit publish. Let’s face it there’s been a lot to write about, and a lot to play with, and by association a lot to catch up on.

    Ok did I make it? I’ve spent the majority of season three as a monk. Actually as three monks. In the frenzied rush to 70 I died two times along the way, but the third one hit 70 and hasn’t looked back. it’s funny how a game you’ve played for years can still suck you in, and how the sting of death felt countless of times still hurts. However each death(like each before it) renewed my passion and desire to get back. If I can level one critique towards post 70 play it’s that death isn’t as ever present as it could be. those two deaths I had were due to being under geared and overwhelmed, very infrequently do I feel that way now. Sure there are greater rifts, and they can present danger at the higher levels but that’s a choice not on omnipresent feeling. I was going to write a column about this but RL reared its head and I wandered off..

    In tandem with that lack of feeling is the ease of which you can now get to 70. Just park yourself in a rift on torment and watch the levels fly. It seems as if they nerved one way of power leveling only to open the door to uneven easier way. Hell in the old way you at least had to find a few games do it. In a sad way that’s trivialized our mode a bit. Death is supposed to be a hassle and I was looking forward to having to make the hard trek back, not take a portal immediately to 70. I was going to write a column about that but again RL reared it’s head and I wandered off.

    On the upside the HC community is flourishing and downright pleasant. Go ahead go to the HC forums, look for a vitriolic post. I’ll wait…sure you found that one but did you look over all? People asking for advice, looking for help, looking to play with each other, how could you go wrong? On a whole it’s a nice change to the normal vile spewed around because despite the flaws the game, HC still feels fun. We’ve got a great community going and I’m happy to be back in it. I was going to write a post about that but RL reared it’s head and I wandered off.

    I didn’t however wander off this time, and looking forward to not wandering off for a while(until my baby comes in September)
    One Life to Live covers the Hardcore play and life style in the Diablo community. It is written by Xanth and published (semi)weekly. Post your comments below, Follow me on Twitter @HCXanth or contact the author directly.

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