At any rate, I went with a new Season Two character, just to see how it would play. And as is the rule with a new season, it’s all new. No gold, items, Artisan levels, stash space, Paragon Points, etc. But with the huge PTR community buff, you don’t stay that way for long.
It was very fun; zoom-fast leveling thanks to triple exp, double goblins for gits and shiggles, and tons of Blood Shards you don’t think you’ll need, since there’s such an enormous legendary drop rate buff. As you can see in the pic, it’s +2000% legendary drop rate, and that’s not a typo, it really is 2000%, AKA 20x normal drop rate. There will be CLANG.
You notice the fast leveling immediately when you hit level 5 or 6 just doing the first bounty, and the level climb goes like mad from there, even if it’s your first char of the season and you’ve got no twinks, gold, gems, Gem of Ease, etc. The legendary drop rate buff isn’t evident immediately, but it soon becomes very obvious. At first you’re slow and there aren’t many low level legs, but by level 15 you’re getting one or two CLANGs every level, and by level 25ish the legs are dropping at a crazy pace.
You see weird patterns in the legs, since you’re getting so many. For instance, my new Demon Hunter found a Demon Machine at level 9 for his first Leg… and then I found another one at level 13, and a third at level 16, and another at level 17. I found some legendary armor mixed in with that also, but 4 of the same legendary crossbow right in a row. And as soon as it changed, it repeated, when I found 5 straight of the Broccoli-uzi hand xbow from level 18-26ish.
The real legendary game started for me around level 25, when I was fast enough to kill pretty well, had keys enough to run Rift after Rift, and was high enough level for a variety of legendary items to drop. And drop they did. Rain. Deluge. For a while I took a screen after every rift, when I was doing them just to 100%, killing the Guardian, and exiting. (After a while I chose to focus on EXP and cleared out each Rift all the way to the exit stone, by which time my inventory was usually completely full of legendary and set items. Some samples, showing a time lapse of my DH leveling up.
That’s not *every* time I filled up and thus returned, and these were quick. I wasn’t playing real fast and was IMing some friends at the time, but it was every 6-8 minutes, during which I gained 3-4 levels, and that was just doing a Rift up to the Guardian, and seldom going any further. Normally from that you’d find 1-2 legs at most. Often zero. I never found fewer than 10, and often it was more like 30. (And that was just pre-level 70, on Normal difficulty. Wait until you see the T6 leg-orgy.)
Click through for more postcards from the journey, analysis of why Ancient Legendary Items are not such a big deal, the the most glorious (new type of) Treasure Goblin encounter ever. Ever!