Different Diablo 3 Graphics Settings Comparison Video

Posted 8 September 2011 by Rushster

fludDAstud who has been busy streaming his beta adventures posted an interesting HD video in our forums earlier which will be of huge interest to players who may get on the Beta and are concerned about their gaming rig’s performance.

In this video fludDAstud swaps around the graphics setting from lowest to highest to illustrate how the game looks depending on what you select. Well worth a watch if you want to see the difference.


Update: The video’s creator visited the comments to this post and shared with us a screenshot showing side-by-side-by-side comparisons of the three graphics levels and the associated video options. Click it to see it much, much larger.

Tagged As: | Categories: Hardcore, Hardware & Tech, Interface, Videos
  • Frankly, the three settings have very few differences… I couldn’t even tell Low from Medium. High had better lighting but… yeah.

  • I totaly agree with you. I dont see much of a difference in the 3 settings!

  • That to me is good news :)

  • low didnt look bad except the lack of shadows.

    one thing i noticed in sc2 is i get the exact same framerate reguardless of what resolution im running. it might go up or down a tiny bit, but nothing really noticeable. 1080 ill get 50 fps with max settings, 720 itll be about the same. im wondering if itll be the same with d3

  • I didn’t see a huge difference either..but did you guys notice the slight chopiness when he clicked for movement? At first I figured it was the Beta servers, but if you watch the video it seems that it’s only choppy during the low/medium gfx tests. Input?

    • Perhaps the momentary choppiness after changing the graphics options is caused by the game loading lower res textures, models etc? It only seems to last a couple of seconds.

  • would have been useful to have that video in HD Quality as download.. they look all very similar…

  • I enjoy seeing visual changes, but my choice will depend on the actual speed of the game on my machine.

    BTW*  What is that gaseous zombie walking ability?  So epic.

    • Fairly sure it’s the Zombie Charger skill :)

      • It is, and that one has been much improved since Biizzcon showings. The zombie wasn’t green then, more of an orange/yellow, and it turned to gas so quickly you couldn’t see the details, other than kind of the legs. Just looked like a sort of gas cloud.

  • He should have done a split screen. Like this it’s hard to compare anything.

  • however, the lowest hardware used in the video isn’t really the lowest supported

    • This. If you’re using a 580 GTX, it’s going to look good no matter what setting you put it on for numerous reasons. If you’re using an 9600, then it’s a world of difference.

      • Since I can’t edit:

        This isn’t to sound ungrateful or to insult the video at all. It’s still really cool that he took time out of the day to do this for everyone in the community, and I give him two big thumbs up for doing so.

      • That is not true at all.

      • Yeah, thats a lot of bull$#@@ lol
        Your hardware determines how fast it will run at higher settings.
        The video settings in game determine what it looks like.

        • Ok…

          To put it simply:

          The game files determine what the game looks like. The rendering engine in your hardware determines just how good it looks, or how well it is displayed.

  • Do the screen sizes, or what you can see, actually reduce in size as the quality goes down? Thats a major blow if so.

    • Mr Man, no your screen will be filled regardless of what screen resolution you run. But at a lower resolution your screen will be filled with less pixels of the game = less details.

      • Cool, I was definitely guessing that was the case, anyone know why when it moves from the medium settings to high settings in this video the screen gets larger and from the same relative position you can see the extra side bits that were black in the previous settings?

        • Wow, I didn’t even notice that. It shouldn’t have anything to do with the quality settings, though. They must have selected the widescreen option between shooting the medium and high quality videos.