The Diablo 3 Ultimate Evil Edition is the console version of Diablo 3 + Reaper of Souls, available as a stand alone product for the PS3/PS4/Xbox360/XboxOne. It’s essentially the same game as the PC version with a few minor differences in content and a lot of differences in controls and interface.
As we talked about on the last podcast, most users (including me) think the console controls are considerably better, at least for melee characters. Unlike the PC version with the left click tied to/wasted on a skill, on the console the left stick is purely for movement, and a console player can always move exactly where they want, without accidentally clicking on a monster or chest or item on the ground. Other console improvements include an enhanced kill streak counter, item sharing to friends, and the monster sharing Nemesis system.
Other changes may not be improvements, the game isn’t getting patched as regularly as the PC/Mac version, there are hacked items since it’s not online-only, and the controls can be tricky for ranged characters, since without a pointer it’s hard to target ranged skills precisely. But that’s enough intro from me based on some play-time at Blizzcon, since we’ve got two full reviews of the Ultimate Evil Edition written by regular podcast guests Ynzerg and JrMint.
Here’s a quick quote from each of their write ups.
The additional console-only hooks are very smart and I’d love to see some of these ideas migrate to the PC. The Mail system allows you to send loot to your compadres similarly to how you’d do it in most MMOs. Just click send and your buddy will have a new shiny in his or her mailbox. “You’ve got mail! (and new loot!)”. Along the same lines I’d have to say the gift system is quite novel as well. Occasionally, items will drop as gifts—no, not Rammlammdingdong gifts—which are only useable for people on your friend’s list. I don’t have enough friends playing the game to receive gifts, but I imagine it feels nice to get free loot from out of the blue.
All of the features mentioned are present in both the PC and Console versions of the expansion. The console simply enhances all of them. The characters and spells really just jump off the screen on a Playstation 4 or Xbox One, due to the higher resolution and larger screen. The console versions also add a “dodge roll”. This is done by flicking the right stick on your controller and causes your character to roll out of the way. This is such a game changer and something that really should be incorporated into the PC version as an option. There are console specific features such as the Nemesis system and a gifting system, but they feel more like a gimmick than much else. The consoles also allow you to play “couch co-op” with one other person locally. Diablo is made for a system like that, and it works great.
Click through to read them in full and add your own console comments.